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=== Ork Warbands of the Green Traverse === None of these Warbands are set in stone, feel free to create your own should you desire when using the setting. The Blood 'Ounds: A blood axe kommando group who specialise as bounty hunters. Their boss is an old one-eyed former Snakebite-turned-kommando named Ol' Sladder. He breeds 'scent-squigs'. Da Bigges Krew: Flash gitz who operate out of Da Bigges Fing, a neutral ground for all ork parties in the Traverse. Led by a fat, fancy power-klaw wielding Warboss named Flashrak. Evil Sharkz: A band of flyer boys well known for their blue painted Dakkajets, flying about the Asteroid Belt with surprising skill, very few of them ever end up crashing. The boss Sharktoof supposedly has never been shot down. Da Great Ork Navy: Taking a queue from the Imperium, the warboss Admrill Radzrazz focuses all his might on large kroozers and "Ork Naval Kombat" Mazkaz's Badboyz: Lead by warboss Mazkaz Kazzaraz "Da Bad Bommer" the Badboyz are infamous amongst the Green Traverse for extensive use of explosives, rockets and missiles of all kinds. Many of the larger asteroids floating about the Expanse are no longer so large thanks to Mazkaz Twitchum's Warband: A rare kind of warband as it is lead by a Weirdboy. Weirdboss Twitchum has somehow survived the many years of being a Weirdboy and retains some kind of sanity to lead his Boyz against the other warbands. Or his Boyz are just as nuts as him. [[Category: Warhammer 40,000]] [[Category: Battlefleet Gothic]] [[Category: /tg/ 40,000]] [[Category: Oestalan Sector]] [[Category: Imperial]] [[Category: Imperial Guard]] [[Category: Adeptus Mechanicus]] [[Category: Xenos]] [[Category: Eldar]] [[Category: Dark Eldar]] [[Category: Orks]]
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