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====ANZAC==== ''"Oi! Mate! Get off the fekkin' gun and stab the bloody cunt!"'' <u>Difficulty</u>: 4/5 (Beginner unfriendly. Vet recommended.) Legendary for their daring, elan and professionalism, the armed forces of Australia have a long record of making somebody ''very'' sorry that they picked a fight with the Empire. Or with Australia. Or that there was a fight going on, and the Australians heard about it and showed up. Where Canada runs in circles around the enemy and France runs away from the enemy, the Aussies and Kiwis run ''at'' the enemy. By all accounts they really shouldn't be present, they aren't even officially part of NATO (due to that whole "North Atlantic" thing), yet here they are in 1980's Germany. Down-under magic? Down-under magic. The Queen calling for aid? Or maybe has something to do with the complicated system of alliances in the pacific that were thrown around very early on in the cold war. The Aussies and Kiwis both had actually signed a treaty referred to as the ANZUS with the US in the 50's guaranteeing defensive cooperation if any hostilities were launched against them or a number of allied states, hence their military presence in Vietnam and now, in Germany. (Though historically ANZUS was falling apart at the time due to New Zealand's Nuclear-Free stance putting it at odds with the United States). Your PACT players are going to be wondering: "Wait, aren't ''we'' supposed to be ones who're invading?". This will occur just as several packs of foul-mouthed Bogans roll around the corner, firing on the move and charging into melee from their tanks to show the Gopniks how itβs really done. Keep in mind, this is during an era whereby that shit should '''not''' fly. But looking at their stats, that's specifically what they're here to do. Skilled, courageous, all while packing lots of tools designed for staring the dirty communist in the eyes as you kill him. Your infantry may not be amazing, but your scorpions and leopards can literally roll over the communists with assault 3+. The Australians may not actually be in NATO at all, but having decided to show up anyway, they're polite, they're efficient, and they have a plan to kill everyone they meet. The ANZACS have British support units such as the Tracked Rapier and Harrier, thanks to their plea deal with the crown. Defining Units: [[CVRT#Kiwi Variant|Scorpion]], [[AT Land Rover]] ;Strengths *'Tank' units are nearly unmatched in close quarters, and set to win damn near ''every'' melee they enter. *Ideal for you melee junkies out there. ;Weaknesses *Suffers from yet another serious lack of organic support. *Units are few as is, but a lack of variety can seriously limit flexibility. *Can't handle cold. The Breakdown: Infantry: Average NATO infantry, but essential in any list. 3/5 Transports: It's free I guess.... 3/5 Tanks: Your tanks can shred light armor on the move while running infantry over. 4/5 Anti-Tank: Good against light armor, terrible against high-end tanks. 3/5 Recon: Kiwis go ''hard''. 2/5 Artillery: Mortars only, but the Brits can help you out! 2/5 Aircraft: They haven't discovered aviation yet. -/5 Anti-Air: It's bad. It's REALLY bad. 1/5 {{ANZAC Forces in Team Yankee}}
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