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====HQ==== *'''Patriarch (Ghosar)''' - 115pts - The Patriarch’s access to Telepathy (which he shares with the Magus) all by itself will likely see him used in many Tyranid lists, if only to add another psychic discipline. But, mind games aren’t the Patriarch’s only hobby. He also enjoys ripping out 4 S5 attacks with Rending, Shred, '''and''' AP3, letting his gribbly familiar get in two more Rending cheap shots, and using his status as an Independent Character to join units and get Look Out Sir! saving rolls whenever someone wants to take a pot shot at him. [[Kharn|A pretty fun guy]], for a ‘nid. Ultimately, the Patriarch's combination of psychic powers, beastly stats, and relatively low point cost makes him the second best Tyranid HQ behind the flyrant. With invisibility on he can go toe to toe with most characters, specially since he ''will'' beat them to the punch unless they are daemon princes or Jain Zar. *'''Magus (Orthan Trysst)''' - 65pts - At first glance, the Magus doesn’t seem to have much going for him. He has access to Telepathy, sure, but the Patriach can do pretty much everything he can do, and more. But, the Magus is less expensive by 50 points, and has two things that even the Patriarch doesn’t: He has a Force Weapon and Ballistic Skill. *'''Primus (Vorgan Trysst)''' - 75pts - Cheap Melee character that is AP2 Instant Death on a roll of 6 to wound (Riptides and Wraithknights beware). Also has Zealot so can provide a nice buff to a big unit of Cultists.
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