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==Poison== Poison has changed significantly from previous edition, from a rolling 6 to hit for an auto wound, to a flat +1 to wound rolls. Although this doesn't help overcoming high armour, poison works wonders against high toughness better than a point of strength. For starters no matter the strength/toughness difference, you always wound at least on a 5+. Poison is also commonly applied to bows and blowpipes to easily dispose of T3 foes. It is also useful against monsters as they most often have high toughness but almost no armour. The small downside is that Poison immunity is also very common, even universally present in Undead and Deamon factions. Don't spend all your points on it, you should also have conventional High Strength attacks as backup against immunities.
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