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====Pike men==== Pike men are generally failed Conservator aspirants, through no fault of their own. Genetics is generally the problem, incompatibility with the [[geneseed]]. Still, the Conservators waste nothing, so these washouts are largely recruited as chapter serfs... sort of. While officially serfs, the pike men are much closer to imperial guardsmen loyal to the conservators. They go into battle at their lords side, bolstering the generally limited numbers of the conservators. 50 points {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Pikemen | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 5+ | Infantry | 9 Pikemen |- | Pikemen Sargent | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 9 | 5+ | Infantry (C) | 1 Pikemen Sargent |- |} <br style="clear: both; height: 0px;" /> Wargear: *Flak armor *Lasgun *Pike *Frag Grenades Special Rules: *Set Pikes: If this unit didn't move during its last movement phase it gains the counter charge special rule. Options: *You may take up to 25 additional Pike men ....................................................... 4 points/model *The entire unit may take Krak Grenades ........................................................... 1 point/model *The entire unit may take carapace armor .... 2 points/model *Pikemen Sargent may take items from the Melee weapons and/or Ranged Weapons lists. *A unit that could fit in a Truck or Chimera can take one as a dedicated transport.
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