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====Corprus Stalkers==== "''The 'corprus men,' they crawl from under the mountain. They prey in the night like demons. They follow the blight storms, walk in the storms, bring death, disease. Hunters won't hunt, herders won't herd. Scared to go out on the land. Ahemmusa are people of peace, not of war. We fight, we die; we don't fight, we die. We must have help, or there will be nothing left.''" Not everyone blessed with Lord Dagoth's gift of divinity reaches towards the stages of an Ash cultist. In fact, most people aren't able to control the blessing, and as a result it will ravage their minds and bodies. Native Dunmer call it a disease: 'soul sickness' or 'corprus disease'. The effects of corprus on it's victims vary from person to person, for some people the progress goes by very quickly and painfully, while for others it's very slow. The bodies of all victims however, will eventually twist and grow in unnatural ways, large flesh growths appear all over their bodies. The skin turns pale-white and flesh falls off and grows back in a rapid rate. This victim is known as a Corprus Stalker. The mind of the corprus stalker will slowly detoriate and become more and more demented, until it is reduced to a mindless, demented creature. As a result of corprus however, they've become immortal, doomed to wander aimlessly in a demented state for eternity. Dunmer families who've had a family member infected with corprus disease usually send them to the Corprusarium of Telvanni Lord Divayth Fyr. Here they remain in safety, and are calmed down by music. Corprus stalkers aren't harmless however. Great care must be taken in approaching them because their dementia renders them very aggressive, furthermore their bodies have become extremely tough as a result of the corprus disease. Crazed humanoid creatures roam the region inside the ghostfence, and the ashlands around it. Appearing from nowhere during the red blight storms, killing off people and lifestock. Great risk comes with fighting these creatures as one can become infected with crippling blight diseases and even runs the risk of catching corprus and turning into a corprus stalker himself. Most frightening of all is the fact that Corprus Stalkers seem able to be controlled by Sixth House cultists, obeying their master's every whim. 11 pts per model. Support. Horde, Infantry, Ash Creature. 5-20 models per unit 25mm x 25mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Corprus Stalker | 1 | 0 | 4 | 4 | 1 | 1 | 1 | 7 | 0 | 6+ |} '''Wargear:''' Claws '''Special Rules:''' Causes Fear, Feel No Pain, Frenzy. '''Disease:''' Corprus Aura (5+), Corprus Attack (4+)
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