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Space Marine Battle Brother Creation Tables
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===Injuries Leading to Dreadnought Internment=== {| border="1" cellspacing="0" cellpadding="5" align="center" ! colspan="2" |Injuries Leading to Dreadnought Internment (d100) |- ! 01-05 | '''Devastating Psychic Attack:''' This Space Marine endured a relentless psychic assault that left them incapacitated, their mental fortitude tested to its limits. The scars of the psychic battle linger, affecting their psychic resilience and causing occasional psychic visions. |- ! 06-10 | '''Mauled by a Daemon:''' Engaged in a harrowing melee battle with a daemon, this warrior emerged victorious but at a heavy cost. Their body bears the physical and spiritual scars of the encounter, and they are haunted by nightmares of the daemon's otherworldly presence. |- ! 11-15 | '''Engulfed in Plasma:''' Survived an explosion from a plasma weapon that seared their armour and flesh, leaving them severely burned. The scorching heat permanently altered their appearance, and their body is a testament to their resilience and defiance. |- ! 16-20 | '''Buried by Debris:''' Buried beneath tons of rubble during a devastating battle, this Space Marine miraculously survived but not without enduring physical and psychological trauma. They now have an acute sense of claustrophobia and a profound fear of confinement. |- ! 21-25 | '''Engaged a Greater Daemon:''' Engaged in a desperate struggle against a Greater Daemon, a battle that pushed them to their limits. While victorious, the psychic strain of the encounter has left them with heightened sensitivity to warp entities and a burning desire to further purge the galaxy of chaos. |- ! 26-30 | '''Exposure to Toxic Chemicals:''' Endured relentless exposure to corrosive and toxic substances on a poisoned battlefield, resulting in severe physical and chemical scarring. They are immune to most toxins but now struggle with the side effects of their resilience. |- ! 31-35 | '''Massive Ordnance Blast:''' Survived a direct hit from a massive artillery or orbital bombardment. Their body and armour were shattered and rebuilt, making them a symbol of endurance and a living reminder of the destructive power of war. |- ! 36-40 | '''Betrayed by a Fellow Marine:''' Wounded by a treacherous battle brother or rival within the Chapter. This betrayal has left deep emotional and physical scars, and they are now plagued by questions of loyalty and trust among their brethren. |- ! 41-45 | '''Overwhelmed by Xenos:''' Injured while facing an overwhelming xenos threat that pushed them to the brink of defeat. Their body bears the marks of alien weaponry, and they are determined to learn from this encounter to better defend humanity. |- ! 46-50 | '''Ambushed by Heretics:''' Ambushed and severely wounded by heretical forces, this warrior's faith in the Emperor was tested. They emerged with a renewed sense of devotion and a burning desire to root out heresy wherever it may fester. |- ! 51-55 | '''Crushed by an Alien Monster:''' Battled a colossal alien creature that inflicted devastating injuries, leaving them permanently scarred and with a profound respect for the dangers lurking in the galaxy's darkest corners. |- ! 56-60 | '''Frozen in Suspended Animation:''' Encountered a freezing or stasis trap that left them encased in ice or suspended animation for a prolonged period, resulting in extreme disorientation upon thawing. |- ! 61-65 | '''Psychic Possession and Exorcism:''' Fell victim to psychic possession by malevolent entities and subsequently underwent an exorcism ritual, leaving psychic scars and vulnerabilities. |- ! 66-70 | '''Tortured by Dark Eldar:''' Captured and subjected to the sadistic tortures of the Dark Eldar, resulting in both physical and psychological trauma. |- ! 71-75 | '''Blighted by Nurgle's Rot:''' Contracted the vile Nurgle's Rot, a deadly and grotesque disease, and miraculously survived, though not without permanent disfigurement and lingering effects. |- ! 76-80 | '''Buried Alive:''' Buried alive in a tunnel collapse or underground warren, enduring days of darkness and isolation before rescue. |- ! 81-85 | '''Void Exposure:''' Survived exposure to the unforgiving vacuum of space or a voidship breach, leading to severe decompression injuries. |- ! 86-90 | '''Chaos Dreadnought:''' Injured by a Chaos Dreadnought, their weaponry breaching the Battle Brothers armour and leading to severe injuries. |- ! 91-95 | '''Time Distortion:''' Encountered a temporal anomaly that caused time to flow differently, ageing them or causing them to exist out of sync with the rest of the universe, resulting in unique temporal abilities and weaknesses. |- ! white-space: nowrap | 96-100 | '''[Redacted]:''' Roll three times. |- |}
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