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==Warlord Traits== ===Kabals=== *'''Hatred Eternal''': Changed from Chapter Approved to reflect the Archon's new aura. Re-roll ALL failed to wound rolls for the Warlord. Drazhar has this. **Deliciously sadistic if you use this on an Archon with a splinter pistol relic, since it's one of the few things that allows you to reroll with a relic. Or just a Blaster/Blast Pistol for that matter. **Obviously worse on a Black Heart Archon with the Writ of the Living Muse, due to overlapping buffs. But you weren't taking this over Labyrinthine Cunning anyways. **Pair this with Poisoned Tongue/Poison Weapons for lolsy 2+ rerolling to hits and wounds. **Can turn an Archon with Djin Blade into an unholy character-murdering monstrosity. Add Soul Trap strategem for maximum rape. *'''Soul Thirst''': Get +1A when charging, being charged, or performing a Heroic Intervention. Additionally, slaying a model in the Fight phase restores one wound. **Remember, this heals you for ''every'' model you kill. *'''Ancient Evil''': In the morale phase, enemies within 3" of the Warlord must roll an extra d6 for morale checks and choose the highest one. **Good on a leadership bomb army, especially combined with an allied Dark Creed detachment. **Remember, the additional die happens on every roll, so if the rolling unit has a re-roll ability, the additional die still happens on the re-roll. This is also independent of what die they roll, if they can roll 1d3 instead of 1d6. **This is a compulsory effect, so beware its tendency to ''increase'' the chance of a Tau unit with Bond of Brotherhood to pass Morale tests, since they autopass on 6s. ===Haemonculus Covens=== *'''Master Regenesist''': Heal d3 lost wounds at the start of your turn.( Urien should've had this one... He lost his regenerating ability in this edition.) *'''Master Nemesine''': In the fight phase, gain +1 on rolls to wound. *'''Master Artisan''': Friendly {{w40Kkeyword|<haemonculus Coven>}} units within 6" can reroll 1s on their Inured to Suffering rolls. This will allow one extra success for every 36 rolls - very underwhelming. ===Wych Cults=== *'''Quicksilver Fighter:''' The user always fights first in the Fight phase, unless fighting a unit that has charged or possesses a similar rule. *'''Stimm Addict:''' Can take 2 Combat Drug choices instead of one if choosing. If rolling to determine Combat Drug effects, rolling duplicates will make the effect stack. *'''Precision Blows:''' Wound rolls of 6 inflict a bonus mortal wound on top of their normal damage.
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