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===Exalted Court=== As with various other factions in this edition, you now have a set of character upgrades for your Questoris and Dominus knights that cost Power Level and points to not only provide special rules, but also a special perk when the knight is Honoured or Virtuous and a special perk when used in a Crusade game. You can buy each one only once, but each one can also use their Bondsman abilities twice. <tabs> <tab name="Questor Imperialis"> *'''High Monarch:''' The costliest of the upgrades, but you're also picking a mandatory warlord who can potentially double your Honour intake on a 5+. When Honoured, this lets you share the High Monarch's Bondsman ability to all nearby Armigers, making it a powerful support. *'''Master of Justice:''' A knight that gets to pick two Imperialis traditions, with the exception of Exalted History. When Honoured, once per game you can use one Strategic Ploy strat without paying CP if you use it on a model benefiting from the Master of Justice's Bondsman ability. *'''Monarchsward:''' The Monarchsward is your dedicated bodyguard, protecting fellow characters (thus requiring the Knight Baron strat) from getting shot while they're nearby. When Honoured, Armigers under the Monarchsward's Bondsman ability can always fight first, a perfect match for the Warglaives. *'''Herald:''' When a knight uses their Bondsman ability within 9" of the Herald, that knight can also target an Armiger within 9" of the Herald, making a massive range boost. When Honoured, the Herald's Bondsman ability grants Armigers a 4++ invuln on top of the other perks. *'''Gatekeeper:''' The tank of the lot, unable to be wounded on anything below a 4+ while wholly within your deployment zone. Put this on a Crusader or Castellan if you really want your opponent to hate you. When Honoured, an Armiger under the Gatekeeper's Bondsman ability gains +1 to Toughness when within range of an objective. This lets your Armigers tank a little more while keeping objectives in your hands. </tab> <tab name="Questor Mechanicus"> *'''Princeps:''' Your mandatory warlord, the Princeps focuses on preventing Honour loss as opposed to maximizing on the gains like the High Monarch. When Honoured, the Princeps' Bondsman abilities can now work on Questoris knights as well as Armigers. ** Something to note that the -1 Damage Taken DOES NOT apply to Questoris knights, only Armigers. However, this is still a pretty powerful buff you can apply. A Princeps Errant, for example, can give a Gallant Advance and Charge, a Princeps Paladin can slap its reroll-1s to hit and wound on a Crusader, etc. Go nuts! *'''Master Tactician:''' A knight that can take a second Mechanicus tradition with the exception of Fealty to the Cog. When Honoured, once per game you can use a Battle Tactic strat on an armiger that's benefiting from the Master Tactician's Bondsman ability. *'''Master of Lore:''' Lets your knights gain the {{W40kKeyword|Mentor}} keyword and use teachings (only one known, and only one per command phase), while Knight Preceptors with this upgrade can use two teachings each turn. When Honoured, The Master of Lore's Bondsman ability can stack with others instead of overriding a previous Bondsman Ability. *'''Master of Vox:''' Allows you to recover a spent CP on a 5+, letting you preserve them for other strats. When Honoured, the Master of Vox can mark any Armiger on the field to receive its Bondsman ability. *'''Forge Master:''' Best suited for the backfield, where it reduces the incoming damage of any attack by 1. When Honoured, the Armiger benefiting from the Forge Master's Bondsman Ability add +1 to hit and wound rolls when attacking an enemy within your DZ. </tab> </tabs>
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