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==The Tyrant Clan== The tyrants are a clan of bruisers. While not as tanky as the golems, they're more powerful in a fight, owing to a higher quality compared to other clans. This serves a double-purpose as this makes it harder for the tyrants to break. That said, they are more expensive, meaning that you'll likely have fewer models compared to the enemy unless you face something like Eternal Wardens. ====Heroes==== *'''Arena Champion:''' Your most elite hero hero, toting two hand weapons that can rip up light armor. Their special aura is Gladiator Aura, which gives models within 12" another attack in melee. *'''Havoc Dwarf:''' A bit cheaper than the champion, but has some visible drawbacks. The dwarf becomes Slow and has no AP on his weapons. *'''Executioner:''' While reduced to a single attack, this guy's got a single attack capable of ripping apart anything. If you need one person to kill all the things, pick this one. *'''Beastman Alpha:''' A more aggressive bruiser. While only carrying an A3 AP 2 great weapon, he has Furious so he's at his best on the charge. ====Infantry==== *'''Arena Fighters:''' Your line infantry is pretty strong, though they only have a 5+ defense. If you want, you can replace their base hand weapons with twin weapons or spears, giving a bit of versatility. You can also buy weighted nets to interfere with enemies in melee. *'''Arena Veterans:''' While not hero strong, they're still pretty powerful. Their only option is for dual wielding.
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