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=Reception (Here be Spoilers)= Overall, the Broken Realms series was met mostly with positive reception by the Age of Sigmar community at large. As previously stated, the narrative shake-ups to the realms were welcomed with open arms, as they managed to change the setting WITHOUT [[The End Times|fucking blowing everything up]]. However, this doesn't mean that it was nothing but positivity - there were a lot of controversies as well. BR: Morathi was mostly lauded for its portrayal of Morathi's rise to power and the Idoneth's role. There's also a major boon for Slaanesh's followers as Slaanesh exploited Morathi's ritual to give birth to a pair of demigods to lead Slaanesh's followers in his/her absence. BR: Teclis was the very definition of [[Skub]]. The Lumineth elves won at every turn, achieved all their goals and made the entire Death faction all the way up to Nagash himself look like a bunch of jobbers, with Nagash marking Teclis with death magic seeming like an afterthought. As if the worfing wasn't enough, the Lumineth also got a lot of new units, four new special characters and a terrain piece ''only a year after their initial release'' (even potential mitigating circumstances like Brexit and delays relating to the COVID-19 pandemic didn't completely smooth things over) while the Bonereapers - despite being touted as the book's main antagonists - only got one mediocre battalion and no new gear (the side factions got more than they did). Even GW realized how much they reduced the Bonreapers to jobbers, as subsequent lore since expanded how hard it was for the Lumineth to achieve their victories and how much damage the Bonereapers did in return. BR: Be’lakor was met with mostly positive reception. Some well-liked parts were the intervention of the Seraphon against the forces of Chaos, Be'lakor managing to sever the link between Stormcast and Azyr and the mutual manipulation between Be'lakor and Lady Olynder. However, there was a lot of contention as to the identity of the Dwarf Gromthi (later revealed to be Grungni). While BR: Teclis brought the skub, the real clincher was BR: Kragnos. The book was criticized for trying to fit too much in, leading to some plot contrivances. Some of the worst offenders were Kragnos suddenly appearing and stealing Gordrakk's WAAAGH!, the ''literal children of Slaanesh'' getting jobbed by a pair of humans plus a lone Stormcast and - deserving special mention - Kroak's and Morathi's roles. While Kroak's presence makes sense, he acts out of character by trying to brute force his way despite being all about ancient wisdom and dismissing the threat of ''the literal children of a Chaos God''. As for Morathi, she and her army serve as a Deus Ex Machina to save Excelsis and get rid of Kragnos. Alarielle's Rite of Life was also a plot contrivance, but more accepted because it was noblebright without worfing or jobbing anyone (unlike BR: Teclis) and was an excuse to give the Sylvaneth a sorely-needed boost on the gameplay side of things (unlike the Lumineth boost, which made them borderline OP on the tabletop). Nevertheless, the Broken Realms series was a pretty solid lead up to Third Edition - at least, much more so than [[Psychic Awakening]] was for 40k. [[Category: Age of Sigmar]]
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