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=Shared Warlord Traits= You may not pick the same WL trait twice. If you randomly determine your WL trait re-roll duplicates until you roll a result that is not a duplicate. ==Command== *'''1 Inspiring Presence''' Increase the range of all abilities, except those that can cause damage, on the datasheet of this '''WARLORD''' by 3" to a maximum of 12". Note that this does not expand the magnitude of any effects that change Movement speed or range of weapons only which of your units may be affected by the ability. This WARLORD has the following ability: ‘Inspiring Presence (Aura): Units from your army within 6" of this '''WARLORD''' automatically pass morale tests. *'''2 Intimidating Presence''' While this '''WARLORD''' is on the battlefield, each time your opponent spends a Command point to use a Stratagem you can roll one D6: on a 5+, gain 1 Command point. This WARLORD has the following ability: ‘Intimidating Presence (Aura): Subtract 1 from the Leadership characteristic of enemy units within 6" of this '''WARLORD'''. *'''3 The Dust of a Thousand Worlds (Aura)''' During your Command phase add 2" to the Movement characteristic of units from your army within 6" of this '''WARLORD''' until the end of the Movement phase. *'''4 Master of the Vanguard (Aura)''' Add 1 to the Strength characteristic for units from your army within 6" of this '''WARLORD''' during the Fight phase. *'''5 Target Priority''' Once per turn at the beginning of your Shooting phase nominate one unit from your army within 6" of this '''WARLORD''', until the end of the phase that unit ignores all penalties to its hit rolls. *'''6 Coordinated Assault''' Once per turn while this '''WARLORD''' is on the battlefield after successfully completing a charge you may use the charge roll for the next unit you declare a charge with this phase instead of rolling normally. ==Personal== *'''1 Master of Defence''' This '''WARLORD''' always fights first in the fight phase. If an enemy unit has charged or also has this ability to alternate going back and forth with units that have this ability. In addition, this '''WARLORD''' counts as 10 models for the purpose of holding objectives. *'''2 Master of Offence''' Add 2" to charge rolls made for this '''WARLORD'''. Each time an attack is made by this '''WARLORD''' an unmodified hit roll of 6 automatically wounds the target. *'''3 Master of Manoeuvre''' Instead of deploying normally this '''WARLORD''' and up to one other unit from your army may Outflank. At the end of any of your Movement phases, this '''WARLORD''' and the other unit may arrive anywhere on the table more than 9" from enemy units, within 6" of each other and entirely within 6" of a board edge. *'''4 Legendary Fighter''' Add 1 to the Attacks characteristic of this '''WARLORD'''. In addition, this '''WARLORD''' can make a Heroic Intervention when enemy units are within 6" rather than 3" and can move up to 6" when making a Heroic Intervention. *'''5 Tenacity''' Add 1 to the Wounds characteristic of this '''WARLORD'''. In addition, roll a D6 each time this '''WARLORD''' would lose a wound, on a roll of 6+ the wound is not lost. *'''6 Immovable Object''' Add 1 to the Toughness characteristic of this '''WARLORD'''. During your opponent's psychic phase this '''WARLORD''' may attempt to deny one psychic power as if this '''WARLORD''' was a psyker or attempt to deny one additional power if this '''WARLORD''' is already a psyker. ==Strategic== *'''1 Conqueror of Cities (Aura)''' Units from your army within 6" of this '''WARLORD''' ignore the benefits of cover when making a shooting attack. *'''2 Night Attacker''' Each time an opponent uses a Stratagem in their first turn roll a D6, on a roll of 4+ your opponent loses 1 CP. *'''3 Master of Ambush''' Before the first turn starts you may redeploy this '''WARLORD''' anywhere within your deployment zone. In addition, each time you roll an unmodified saving throw of 6 for this '''WARLORD''' in the Fight phase, the enemy unit that made the attack suffers a mortal wound after it has resolved all of its attacks. *'''4 Strategic Genius''' While this '''WARLORD''' is on the battlefield, each time you spend a Command point to use a Stratagem you can roll one D6: on a 5+, that Command point is refunded. *'''5 Divide to Conquer''' Increase the Damage characteristic of weapons used by this '''WARLORD''' by 1 against CHARACTERS. *'''6 Princeps of Deceit''' Subtract 1 from hit rolls that target this '''WARLORD''' in the Shooting phase. This WARLORD has the following ability: ‘Princeps of Deceit (Aura): Subtract 2" from charge rolls made against units from your army within 6" of this '''WARLORD'''. ==Unique Character Warlord Traits== ===Adeptus Sororitas=== *Aestred Thurga has Strategic Genius *Agathae Dolan has Strategic Genius *Arch-Confessor Kyrinov has Coordinated Assault *Celestine has Inspiring Presence *Ephrael Stern has Intimidating Presence *Gotfret de Montbard has Tenacity *Junith Eruita has Inspiring Presence *Morvenn Vahl has Legendary Fighter *Pious Vorne has Master of the Vanguard *Triumph of Saint Katherine has Immovable Object *Uriah Jacobus has Master of the Vanguard ===Adeptus Custodes=== *Trajann Valoris has Inspiring Presence ===Adeptus Mechanicus=== *Belisarius Cawl has Inspiring Presence *X-101 has Divide to Conquer ===Astra Militarum=== *Aradia Madellan has Target Priority *Colonel-Commissar Ibram Gaunt has Inspiring Presence *Commissar Severina Raine has Master of the Vanguard *Commissar Yarrick has Inspiring Presence *Death Korps Marshal Karis Venner has Tenacity *Lord Castellan Creed has Strategic Genius *Knight Commander Pask has Divide to Conquer *Colonel Iron Hand Straten has Legendary Fighter *Colour Sergeant Kell has Immovable Object *Nork Deddog has Tenacity *Raus has Master of Manoeuvre *Rein has Master of Manoeuvre *Sergeant Harker has Target Priority *Sly Marbo has Master of Manoeuvre ===Chaos Daemons=== *Aetaos’rau’keres has Princeps of Deceit *An’ggrath the Unbound has Master of Offence *Be’lakor has Master of the Vanguard *Cor’bax Utterblight has Tenacity *Epidemius has Coordinated Assault *Horticulous Slimux has Coordinated Assault *Mamon Transfigured has Immovable Object *Rotigus has Master of Defence *Samus has Inspiring Presence *Scabeiathrax the Bloated has Tenacity *Shalaxi Helbane has Legendary Fighter *Syll’Esske has Master of Defence *Skarbrand has Master of Offence *Skulltaker has Divide and Conquer *Karanak has Intimidating Presence *Kairos Fateweaver has Immovable Object *The Changeling has Princeps of Deceit *The Blue Scribes has Target Priority *The Masque of Slaanesh has Legendary Fighter *Uraka the Warfiend has Legendary Fighter *Zarakynel has Master of the Vanguard ===Chaos Space Marines=== *Abbadon the Despoiler has Master of the Vanguard *Fabius Bile has Intimidating Presence *Haarken Worldclaimer has Intimidating Presence *Huron Blackheart has Tenacity *Khârn the Betrayer has Legendary Fighter *Lucius the Eternal has Tenacity *Obsidius Mallex has Legendary Fighter ===Craftworlds=== *Eldrad Ulthran has Strategic Genius *Prince Yriel has Immovable Object *Illic Nightspear has Divide and Conquer ===Drukhari=== *Drazhar has Legendary Fighter *Lelith Hesperax has Master of Ambush *Urien Rakarth has Strategic Genius ===Death Guard=== *Mortarion has Master of Offence *Typhus has Master of Defence ===Rogue Trader=== *Amallyn Shadowguide has Target Priority *Dahyak Grekh has Master of Defence *Elucia Vhane has Strategic Genius *Espern Locarno has Target Priority *Janus Draik has Target Priority *Knosso Prond has Coordinated Assault *Larsen van der Grauss has Immovable Object *Neyam Shai Murad has Target Priority *Sanistasia Minst has Inspiring Presence *Taddeus the Purifier has Inspiring Presence *UR-025 has Tenacity ===Gellarpox Infected=== *Vulgrar Thrice-Cursed has Intimidating Presence ===Grey Knights=== *Lord Kaldor Draigo has Divide to Conquer *Grand Master Voldus has Target Priority *Castellan Crowe has Legendary Figther *Brother Captain Stern has Inspiring Presence ===Imperial Knights=== *Canis Rex has Inspiring Presence ===Inquisition=== *Hector Rex has Immovable Object *Inquisitor Coteaz has Immovable Object *Inquisitor Eisenhorn has Master of Defence *Inquisitor Greyfax has Legendary Figther *Inquisitor Karamazov has Inspiring Presence *Lord Inquisitor Kyria Draxus has Master of Defence *Solomon Lok has Inspiring Presence ===Necrons=== *Anrakyr the Traveller has The Dust of a Thousand Worlds *Illuminor Szeras has Inspiring Presence *Imotekh the Stormlord has Intimidating Presence *Nemesor Zahndrekh has Strategic Genius *Orikan the Diviner has Night Attacker *Szarekh has Inspiring Presence *Trazyn the Infinite has Master of Defence *Vargard Obyron has Immovable Object ===Orks=== *Boss Snikrot has Princeps of Deceit *Boss Zagstruk has Master of the Vanguard *Da Red Gobbo has Target Priority *Ghazghkull Thraka has Legendary Fighter *Goff Rokker has Inspiring Presence *Grukk Face-rippa has Tenacity *Kaptin Badrukk has Strategic Genius *Mad Dok Grotsnik has Princeps of Deceit *Makari has Inspiring Presence *Mek Boss Buzzgob has Inspiring Presence *Mozrog Skragbad has Immovable Object *Zhadsnark da Ripper has Legendary Fighter ===Space Marines=== *Adrax Agatone has Target Priority *Ahazra Redth has Intimidating Presence *Ancient Kae has Inspiring Presence *Anton Narvaez has Master of Defence *Arjac Rockfist has Tenacity *Armenneus Valthex has Inspiring Presence *Asmodai has Master of Offence *Asterion Moloc has Intimidating Presence *Astorath has Immovable Object *Azrael has Strategic Genius *Belial has Divide to Conquer *Bjorn the Fell-Handed has Inspiring Presence *Bray’arth Ashmantle has Intimidating Presence *Brother Corbulo has Tenacity *Canis Wolfborn has Master of the Vanguard *Captain Lysander has Master of Offence *Captain Nasiem has Target Priority *Captain Sicarius has Legendary Fighter *Captain Tycho has Legendary Fighter *Carab Culln the Risen has Inspiring Presence *Carnac Commodus has Intimidating Presence *Casan Sabius has Legendary Fighter *Chaplain Cassius has Immovable Object *Chaplain Dreadnought Titus has Inspiring Presence *Chaplain Grimaldus has Tenacity *Chief Librarian Mephiston has Master of Defence *Chief Librarian Tigurius has Strategic Genius *Codicier Natorian has Immovable Object *Commander Dante has Inspiring Presence *Elam Courbray has Legendary Fighter *Epistolary Lykandos has Inspiring Presence *Ezekiel has Inspiring Presence *Gabriel Angelos has The Dust of a Thousand Worlds *Gabriel Seth has Legendary Fighter *Harald Deathwolf has Master of Offence *Harath Shen has Inspiring Presence *Hecaton Aiakos has Master of Defence *High Marshal Helbrech has The Dust of a Thousand Worlds *Iron Father Feirros has Master of Defence *Ivanus Enkomi has Divide to Conquer *Kayvaan Shrike has Master of the Vanguard *Kor’sarro Khan has The Dust of a Thousand Worlds *Krom Dragongaze has Master of Defence *Lazarus has Strategic Genius *Lemartes has Immovable Object *Lias Issodon has Conqueror of Cities *Logan Grimnar has Inspiring Presence *Lord High Commander Carab Culln has Inspiring Presence *Lugft Huron has Divide to Conquer *Lukas the Trickster has Princeps of Deceit *Malakim Phoros has Intimidating Presence *Marneus Calgar has Strategic Genius *Marneus Calgar in Armour of Heraclus has Strategic Genius *Marneus Calgar in Artificer Armour has Strategic Genius *Mordaci Blaylock has Legendary Fighter *Njall Stormcaller has Inspiring Presence *Orator Sephax has Tenacity *Pedro Kantor has Master of Offence *Pellas Mir’san has Inspiring Presence *Ragnar Blackmane has Master of the Vanguard *Roboute Guilliman has Strategic Genius *Sammael has Master of Manouvre *Sergeant Chronus has Tenacity *Sergeant Tellion has Target Priority *Sevrin Loth has Immovable Object *Silas Alberec has Legendary Fighter *Tarnus Vale has Legendary Fighter *The Emperor's Champion has Legendary Fighter *The Sanguinor has Inspiring Presence *Thulsa Kane has Inspiring Presence *Tor Garadon has Target Priority *Tyberos the Red Wake has Legendary Fighter *Tycho the Lost has Legendary Fighter *Ulrik the Slayer has Divide and Conquer *Uriel Ventris has Legendary Fighter *Vaylund Cal has Princeps of Deceit *Vulkan He’stan has Inspiring Presence *Watch Captain Artemis has Strategic Genius *Zhrukhal Androcles has Conqueror of Cities ===Tau Empire=== *Commander Shadowsun has Princeps of Deceit *Commander Farsight has Target Priority *Aun'va has Inspiring Presence *Aun'shi has Master of the Vanguard *Darkstrider has Princeps of Deceit *Longstrike has Divide and Conquer ===Thousand Sons=== *Magnus has Immovable Object *Ahriman has Tenacity ===Tyranids=== *The Swarmlord has Strategic Genius *Old One Eye has Tenacity *Deathleaper has Divide and Conquer *The Red Terror has Master of Defence ===Ynnari=== *The Visarch has Legendary Fighter *The Yncarne has Intimidating Presence *Yvraine has Master of the Vanguard
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