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Warhammer 40,000/6th Edition Tactics/Tau
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===Desperate Allies=== '''Chaos Daemons:''' Daemons have little to offer that Eldar (Prescience/psykers) or CSM (CC beatstick) don't have. Though Bloodthirster and Plaguebearers horde can take attention away from your squishy blueberries, everyone fears your Riptide more than anything Daemons can offer. '''Dark Eldar:''' Dark Eldar do have a couple of upsides - with the right build, they are so mobile that the One Eye Open rule won't be a factor if you play intelligently, and they're very good at dictating when combat occurs, a very good sacrificial defense for your squishy gunlines. On the other hand, a highly mobile Eldar build - such as Samhain - can use this tactic as well. '''Sisters of Battle:''' These Sistas work wonders with the [[Tau|Greater Good]] in ways you can't possibly imagine. One Eye Open rule? That's fantastic! Good thing you won't give one shit about it! How do you like HQ's that come back from the dead and soak up fields of fire and make MEQs and Mobs shit bricks alike? I certainly do! Celestine's 2+ and 4++ flying gracefully up the field into hails of gunfire to allow your squishy blue men to shoot things is something that is INVALUABLE, also provides other sisters very high chance to pass their AoF (DON'T go footslog, always go Mech). Also, Women in [[Metal Boxes|METAL BAWXES]] with melta/flamers/RENDING HEAVY FLAMERS are certainly going to draw some attention. And with revamped Act of Faith, though it might be one use only (use Jacobus or Simulacrum). The pure amount of melta/flamers you can bring with the Sistas allows your suits to go all Plasma Dakka and Missile Dakka on everything else, and the problems with the Faith system in a large army are less important in reduced numbers.
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