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==Weapon Delivery== *'''Splinter Weapons''': The most common and easily spammable type of weapon in the army, given that most things with guns carry these as standard. Everything is Strength 1, Ap5, Poisoned(4+). ** '''Shardcarbine''': Sslyths and Scourges only. Assault 3, 18 inch range. Decent, but if you're taking Scourges, it's probably for their bulk access to heavy weapons. ** '''Splinter Cannon''' Salvo 4/6, 36 inch range. ***'''Kabalite Warriors''' can take one for every ten in order to bump up their volume of shots. If you're bringing them in Raiders, grab Splinter Racks and the Cannon for 6 shots at 36", 15 shots at 24" and 24 shots at 12". All twin linked. ***'''Kabalite Trueborn''' can take two in a squad. Four cannons on a Venom could be interesting, but for that price you could have ''two'' Venoms. ***'''Scourges''' can take up to four in a squad, which is 10 points shy of two Venoms with the same number of Cannons. And Scourges have a much smaller threat radius than Venoms. Besides, Salvo Weapons on Jump Infantry just seems foolish. ***Each '''Talos''' can take a twin linked Splinter Cannon. This certainly gives them a much larger threat radius and, happily, they can fire it to full effieciency. But this is one of the most expensive ways to bring a Cannon and gives the unit less versatility against enemy Armour than it's other options. ***'''Razorwing Jetfighter'''s can upgrade their twin linked Splinter Rifles to a Cannon. This is certainly a great way to spend an extra ten points, but it is also the absoloute most expensive way to field a Splinter Cannon. ***'''Venom''' ''the'' most cost effective and efficient way to field Splinter Cannons. **'''Splinter Pistol''' 12" Pistol. Pretty straightforward, most characters either carry them or can exchange their standard, non-character gun for one with no cost. ***'''Archon''' comes with one standard. ***'''Succubus''' comes with one standard. ***'''Lhamaen''' comes with one standard. ***'''Haemonculus''' comes with one standard. ***'''Kabalite Warriors''' Sybarite can exchange his Splinter Rifle for one at no cost. ***'''Kabalite Trueborn''' Dracon can exchange his Splinter Rifle for one at no cost. ***'''Wyches''' all carry one in their off-hand as standard. ***'''Hekatrix Bloodbrides''' all carry one in their off-hand as standard. ***'''Reaver Jetbikes''' tend to keep them in their holsters, but they come with them as standard. ***'''Hellions''' a Helliarch can exchange his Hellglaive for a Pistol and a different melee weapon at cost. ***'''Scourges''' a Solarite can either swap his Shardcarbine for free, or pay for a Splinter Pistol and another melee weapon. Of note, he cannot take a melee weapon and keep the Shardcarbine. **'''Splinter Pods''' Assault 2 at 18 inches. Mounted exclusively on Skyboards. ***'''Beastmasters''' standard as a part of a Beastmaster Skyboard. ***'''Hellion''' everyone comes with them standard as part of their Skyboards. **'''Splinter Rifles''' Rapid Fire, 24 inches. The standard Dark Eldar Gun. ***'''Kabalite Warriors''' all carry one as standard. Most effective in a transport. ***'''Kabalite Trueborn''' all carry one as standard, most should be exchanged for punchier guns. ***'''Reaver Jetbikes''' come with standard underslung Rifles, one in three can be exchanged for anti-tank guns. Useful to have, but not the reason you would bring Reavers. ***'''Venom'''s come with an underslung twin-linked Rifle, usually (read: Always unless you're silly) replaced with a Splinter Cannon. ***'''Razorwing Jetfighter''' comes with a standard twin-linked Rifle. Can be replaced with a Splinter Cannon, but not always worth the points.
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