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==TIE Striker== Officially the TIE/sk x1 Experimental Air Superiority Fighter, the TIE Striker lives up to its name with large wings designed for use in atmosphere(which are actually articulated on the model). Introduced in Rogue One and apparently not particularly good, because it was never seen throughout the rest of the series. <s>According to supplementary materials, it's got a bomb dropping system, but apparently no one told FFG, because they took "Air Superiority" and ran with it.</s> '''It has bombs as of 2nd Edition.''' The TIE Striker is slow as far as Imperial ships go, but is freakishly maneuverable, with 2 speed S-loops and a 2 speed K turn. It's extra maneuverable thanks to its ship ability, Adaptive Ailerons, which essentially grants you a forced Boost action right before performing your maneuver. Comes with Focus, Barrel Roll, and Evade actions. 3 attack, 2 agility, 4 hull, no shields. They're probably one of the squirrelist fighters the Empire can field with their pre-maneuver boost and flexible dial, making them ideal flankers, but its low speed, lack of upgrades and actions (being stressed denies you your free boost) and general low dodging/hitting power means that it can flank, but can't do much when it gets there. <gallery> Image: TIE striker in-atmosphere.jpg Image:Uh_oh.jpg| Apparently somebody showed this picture to FFG, between first and second edition. </gallery> ===Pilots=== *'''Planetary Sentinel:''' Initiative 1, your generic option. Is making a surprising splash as a viable swarm unit. *'''"Vagabond":''' (''H&A'') The one that's actually built around the sk's bombing capabilities. Vagabond can drop a device after fully executing an Adaptive Ailerons maneuver. Mines and Skilled Bombardier are made to fly with Vagabond. *'''Black Squadron Scout:''' Initiative 3 generic with Talent slot. *'''Countdown:''' When you're defending, you can take a stress token and a damage to cancel all your opponent's dice results. Lets you avoid that nasty 4 hit roll. [[Troll|Massively annoying to fight against.]] *'''Pure Sabacc:''' When you have 0 or 1 damage cards, you roll an extra attack die. Good for early game punch. Stealth device can help keep his ability going. *'''Duchess:''' She's beauty, she's grace, she's miss step on my face. You can ignore your ailerons' ability if it's convenient, like to keep her out of a bomb's blast radius.
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