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==More 40k Relations and other Notes== [[File:AWBoardgame.jpg|thumb|300px|[[Derp|This costs more than the actual Video Game.]]]] Any [[Warhammer 40000|40k]] player who plays Advance Wars will breathe with relief for the fact that he doesn't have to worry about morale of his troops. After all, the infantry for all factions are [[Imperial Guard|cheap and expendable]] - but they are fearless and don't need [[Commissars]]. However, there is still [[nerdrage]] to be had, because: * Even the mighty [[Baneblade|Megatank]], the biggest tank in the series to date, can't even crush a puny squad of soldiers. Instead, it has to rely on it's main armaments of [[Dakka|<s>eleven</s> five barrels of hell]]. <s>Which work on Command & Conquer logic, and therefore suck against infantry (and wasting precious ammo and time on infantry is painful).</s> Megatanks use their [[Heavy Stubber|infinite-ammo machine guns]] on infantry. It will still get [[tarpit|easily walled out by infantry spam]], so make sure to use your leftover money on Recons for screening. * There are only two variants of infantry, although to be true, since the game is "Panzer General: Light", you don't really need dozens of different infantry units, since it can be assumed that infantry uses a variety of weapons, while only Assault Rifles/Rocket Launchers/Machine Guns are shown. It's a game for 12 year olds for [[Emperor|god's]] sake! * No special characters appear, so all of the units are little more than minions for the slaughter. And units you can't build are also minions to be slaughtered. Truly, this is a game fit for all children in the [[Imperium|Imperium of Man]]. ** Days of Ruin lets you attach your player character to a unit of your choice. This nets you some useful aura buffs. * The last game of the TBS series has turned [[grimdark]], but has a somewhat happy ending. Therefore it's too happy for 40k players and too dark for the [[/v/|vidja]] fans of the series. [[Category:Video Games]]
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