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Codex - Necrons Angry Robot Edition
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====CANOPTEK CENTIPEDE==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv |- | Canoptek Centipede | 3 | 3 | 5 | 6 | 3 | 2 | 3 | 10 | 3+ |- |} <br style="clear: both; height: 0px;" /> '''UNIT TYPE:''' '''Monstrous Creature''' '''UNIT COMPOSITION:''' '''1 Canoptek Centipede'''...''150 pts'' '''WARGEAR:''' *'''Gate of oblivion''' *'''Twin-linked quark flayer''' '''SPECIAL RULES''' *'''Feel No Pain''' *'''Fearless''' *'''Move Through Cover''' *'''Deep Strike''' *'''Phase Tunneller:''' A model with this special rule has a 5+ invulnerable save. *'''Burrow:''' A Canoptek Centipede can be in either burrowed or unburrowed mode. While unburrowed it moves and counts as a normal monstrous creature. While burrowed it's toughness is increased to 8, but otherwise it is still a Monstrous Creature. All weapons lose any rule that makes them wound on a set value, like snipers or poison weapons, when shooting at a burrowed Canoptek Centipede. A burrowed Canoptek Centipede cannot use any shooting weapons but it can still run. A Canoptek Centipede cannot assault or be assaulted, and it cannot burrow during an assault. When it deep strikes you can choose whether it starts in burrowed or unburrowed mode. *'''Tremor:''' Once per turn, whenever a Canoptek Centipede moves you can choose to either burrow or unburrow. Whenever a Canoptek Centipede unburrows; all enemy units within 12" must take a pinning test.
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