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Space Marine Battle Brother Creation Tables
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===Injuries=== {| border="1" cellspacing="0" cellpadding="5" align="center" ! colspan="2" |Injuries (d100) |- ! 01-05 | '''Tinnitus:''' Constant ringing in the ears due to proximity to heavy weaponry and explosions. |- ! 06-10 | '''Metallic Taste:''' Experiences a constant metallic taste in their mouth, a lingering effect of chemical exposure during warfare. |- ! 11-15 | '''Facial Scars:''' Battle-scarred, with prominent facial scars. |- ! 16-20 | '''Bionic Eye:''' Lost an eye in combat and replaced it with a bionic implant. |- ! 21-25 | '''Bionic Limb:''' Limb injury - wears a bionic arm or leg. |- ! 26-30 | '''Severe Burns:''' Suffers from severe burns due to a plasma weapon. |- ! 31-35 | '''Bio-Resonance:''' An unusual connection with flora and fauna, allowing the warrior to sense nearby life forms but also making them susceptible to psychic assaults from nature. |- ! 36-40 | '''Psychic Headaches:''' Suffers from occasional psychic headaches due to warp exposure. |- ! 41-45 | '''Unearthly Allure:''' The Space Marine exudes an otherworldly charisma that draws attention, often accompanied by unusual synchronicities, a result of a warp-influenced encounter. |- ! 46-50 | '''Raspy Voice:''' Injured vocal cords, resulting in a deep, raspy voice. |- ! 51-55 | '''Shrapnel Wounds:''' Shrapnel wounds from a grenade explosion, with embedded fragments. |- ! 56-60 | '''Warp Ailment:''' Cursed by a Warp-inflicted ailment, which occasionally weakens him. |- ! 61-65 | '''Static Vision:''' Occasional visual disturbances, like static interference, affecting the Space Marine's vision, the legacy of an encounter with a malfunctioning xenos artefact. |- ! 66-70 | '''Turbulent Dreams:''' Frequent and vivid dreams that often provide cryptic insights but sometimes lead to mental exhaustion, the aftereffect of psychic exposure during a warp storm. |- ! 71-75 | '''Bionic Spine:''' Bionic spine after a near-fatal injury that left him paralysed. |- ! 76-80 | '''Missing Fingers:''' Missing fingers, replaced with precision servos. |- ! 81-85 | '''Chest Scars:''' Scarred chest from a close brush with a meltagun. |- ! 86-90 | '''Bionic Leg Braces:''' Wears advanced bionic leg braces to support mobility after a near-fatal leg injury. |- ! 91-95 | '''Cranial Implant:''' A significant cranial implant that enhances cognitive functions after a traumatic head injury. |- ! 96-100 | '''Armour Fusion:''' Fused in his armour due to a catastrophic injury, reliant on life-support systems but able to move. |- |}
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