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The Killer of the Maze
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===Equipment=== ====T'au Ranged Weapons==== ::{| class=wikitable |- valign=top ! Weapon !! Range (Tiles) !! To Wound !! AP !! Damage !! Minimum Number of Shots !! Maximum Number of Shots !! Number of Shots per magazine/charge/tank !! Carry Restrictions !! Use Restrictions !! Ammunition Used !! Notes |- |'''Flame Projector''' || 2 || 4+ || -1 || 1 || 1 || 6 || 10 || None || XV46 Vanguard Void Suit Only || Fuel Tank || This weapon automatically hits its target. |- |'''Fusion Cutter''' || 1 || 3+ || -4 || D6 || 1 || 1 || 5 || None || XV46 Vanguard Void Suit Only || 1 High-voltage Energy Cell || Roll 2 dice and discard the lowest when determining damage for this weapon. |- |'''High-output Burst Cannon''' || 3 || 4+ || 0 || 1 || 2 || 8 || 12 || None || XV46 Vanguard Void Suit Only || Energy Cell || Add 1 to this weapons hit rolls if itβs target is 2 tiles away. Add 2 instead if the target is 1 tile away. Change the ap of this weapon from 0 to -1 if the user also has the Target Lock item. |- |'''Markerlight Carbine''' || 3 || - || - || - || 1 || 2 || 10 || None || DX-11 Exploratory Drone || Energy Cell || Do not make a wound roll for this weapon, a model hit by this weapon gains 1 Markerlight counter. Friendly units which target a model with a Markerlight counter reroll hit rolls of 1. A model loses any Markerlight counters it has if it dies, leaves the board or breaks line of sight with any {{W40kKeyword|T'au}} models. At the start of each turn, this weapon gains D2-1 previously fired shots. |- |'''Pulse Pistol''' || 1 || 4+ || 0 || 1 || 1 || 2 || 10 || None || None || Energy Cell || - |- |'''Twin Linked Pulse Carbine''' || 2 || 4+ || 0 || 1 || 2 || 8 || 20 || None || None || Energy Cell || If the target of this weapon is 1 Tile away increase the damage of this weapon to 2. In addition add 2D2 previously fired shots to this weapons magazine at the start of each turn. |- |} ====Equipments==== *'''Drone Controller:''' ''Blank'' :Carry Restrictions: XV46 Vanguard Void Suit Only :Use Restrictions: XV46 Vanguard Void Suit Only :Uses: Unlimited :When activated all DX-11 Exploratory Drones on the same Tile or on a Tile adjacent to the user's add 1 to their hit rolls and weapon range until the end of the turn. *'''Enhanced AI Module:''' ''Blank'' :Carry Restrictions: None :Use Restrictions: Drone only :Uses: Unlimited :The bearer adds 1 to its hit rolls and may perform any action during its Action phase. *'''Nanobot Repair Gel:''' ''Blank'' :Carry Restrictions: XV46 Vanguard Void Suit Only :Use Restrictions: XV46 Vanguard Void Suit Only :Uses: 3 :When used until the start of your next Action phase every time the user would lose a wound roll a D6; on a 5+ that wound is not lost. *'''Nutrient Sludge:''' ''Blank'' :Carry Restrictions: Battlesuit Only :Use Restrictions: Battlesuit Only :Uses: 3 :When used, the bearer regains 1 previously lost Morale point. In addition, roll a D6; on a 6+ the user heals 1 wound. *'''Scanning AI Coordinator:''' ''Blank'' :Carry Restrictions: XV46 Vanguard Void Suit Only :Use Restrictions: XV46 Vanguard Void Suit Only :Uses: 3 :To use this item 2 other models on the same Tile as the bearer must also use an action to activate this item. All Tiles within 2 Tiles of the user are scanned, the {{W40kKeyword|BLIND HORROR}} and any {{W40kKeyword|Ripper Swarm}} may not use those Tiles to enter the board and may not perform any action related to those Tiles. *'''Target Lock Array:''' ''Blank'' :Carry Restrictions: XV46 Vanguard Void Suit Only :Use Restrictions: XV46 Vanguard Void Suit Only :Uses: Unlimited :The bearer of this item may Shoot after Advancing in the Action phase.
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