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===Army variants=== *'''Draigo's Shiny Dozen:''' Take Draigo, take 2-3 squads of Paladins as troops with diverse wargear, don't forget the psycannons and maybe a Psyfleman dreadnought or 2, a Landraider is useful, but you will lose something for it. Below 1,500 points you will literally have roughly 12 models on the field. This army is good for newbies as it does not require much time and money to build it. [[Troll | A 500 point Army taking only Draigo and four squads of only one Paladin each, giving one Master Crafted, can and DOES WIN you a game against a captain with a plasma pistol, and two tactical squads (Each with Plasma Cannons, Plasma Guns, and... Shit everything plasma!)]], [[Rage |this has been proven]]. [https://www.youtube.com/watch?v=Lr9B6ydlHJI&feature=youtube_gdata_player Be sure to play this song to your opponent when you bring this list, as it describes what they're in a nutshell]. [http://www.youtube.com/watch?v=2-V8kYT1pvE Play THIS if you feel like waiting until the chorus to start shitstomping]. Don't forget to well handle it fluff-wise (justifying what is he doing there with just a couple paladins on his ass, and even give them some character) or else you might look like this : "OLOLOLOLOLOLOOOOL My Dr4Γ―Go 4nD pAls r SsoOo fckawsom 2+ 3++ gona fck U bItCh n00b stfu xXXXx". **'''Alternative Opinion:''' Thinking this still works in 6th edition against the new Tau or Eldar will lose you a lot of games. Tau Riptide Ion Accelerators with Markerlight support make short work of Paladins if you're dumb enough to footslog them up the field. Meanwhile, Eldar Wraithguard can insta-death your shiny knights with their special guns. Low model count is a giant liability and while you may think you're safe in your suit of Terminator armor, your opponent will be packing AP2 weapons and can and will pick apart your squads. *'''Coteaz Leaf Blower:''' Remember those annoying as fuck leaf blower lists that finally made IG in 5th edition an army to be feared for the first time in 40k? Well Coteaz can imitate these lists, using GK Psyfleman Dreadnoughts, Henchmen squads of Jokaero spamming lascannons/meltas and Warrior Acolytes packing meltaguns/flamers in Chimeras acting as MechVets. There aren't really any extras you can add to this as you're taking full Troops and Heavy Support slots, if you have spare points grab a Vindicare assassin and GK Veteran Psyfleman Dreadnoughts to max out that long-to-mid range anti-tank. Advantages over the IG variants is the stupidity of lasermonkeys, GK vehicles using Fortitude and Vindicare Assassins. The disadvantages are that people already hate you for being GK, anything that can get to close combat will auto-win, although this really shouldn't happen, only <s>Vanguard Veterans</s> (nope, Vanguard Vets lost that skill), CSM Lesser Daemons and Space Wolves (they will fuck your shit up on turn 1) can assault the turn they deepstrike to the best of my knowledge, everything else needs to survive for at least one of your shooting phases, that said watch out for Dark Eldar Wych lists, if you're too far forward they can pull of their first turn assault shenanigans, so against DE army that is Wych heavy(unlikely as it is) use your Chimeras as a buffer against them, also keep your dreadnoughts back as they can assault them, avoid being shot due to being in CC and thanks to Haywire grenades they have a reasonable chance of beating it and then moving onto your less resilient squads. *'''Purifires:''' This is the way many people love to play GK in Russia. They fill out their troops choices with 5-6 Puries with psycannons on las-plas razors, one pack include 8-9 Purifiers and Libby which ride a Land Raider or Stormraven to eat everything in CC. Garran Crowe (which is motherfucking badass and has a cool look) is taken as HQ. Psyflemen dreads are used as heavy support. So you can have a motherfucking gunline which deals with almost any armor and not to suck in HtH. -- Got hit hard by the nerf bat in 6th edition-- Purifiers are now really squishy, and so will take a very skilled player to be competetive. *'''Oh Really?:''' This how men with beards so beardy they grow fucking beards play GKs. 2000 points, Coteaz, Grand Master w/ Orbital Relay, 6x Techmarines with Orbital Relays, some Crusader troop squads and Stormravens. Have you ever wanted to bitchslap people so hard they crap napkins? Donkeypunch a mofo into yesteryear? How about dropping 14 S6 Ap4 large blasts on their face turn one? Proxy this buxom bastard and give it a whirlydo. Doesn't work at lower points levels since you need the double FoC to be able to saturate with enough orbital strikes. *'''Draigowing:''' Now this is cheese. Probably one of the most elite and tasty 1000 point list out there(or more). The idea of Draigowing is to take Kaldor, put 3 or 4 Pallys in a squad, and two more squads of 3 or 4. Hell, maybe if your playing 1500 you could thrown in a dreadknight. But, don't forget the idea of this list it. And that is to have Draigo being escorted by pallys with psycannons. Kinda cool right? This is by far, the most un-competitive list the grey knights have. You'll most likely lose all your matches, get eaten for breakfast by Tau and Eldar, but this is a pretty fun list. But try not to burst out in tears when a melta template from a hellhound wipes out an entire squad. This is not exactly the same a "Draigos shiny dozen" so don't get confused.
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