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Warhammer 40,000/9th Edition Tactics/Chaos Knights
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====Close Combat==== Chaos Knights come with both the close combat weapons base, which you should probably upgrade as quickly as possible. These guys have lost the big "D", and in exchange do a flat 6 damage per hit. Great at wrecking vehicles and MCs, but they can be very binary - there's lots of things like dreadnoughts with >6 wounds that take two hits to kill and can leave a nasty mark if they get to hit back, so it's always advisable to try to soften these targets up a bit first. As noted below, you're better off kicking most infantry to death instead. <tabs> <tab name="War Dog"> *'''Reaper Chaintalon''' - A smaller reaper chainsword for the armiger, obviously weaker than its big brother, but it comes with two weapon profiles instead of one: an S+4 AP-4 D3 Strike, or an SU AP-3 D1 Sweep that makes 2 hit rolls for each attack instead of one. Effectively giving you either 8 strength 6 attacks, or 4 strength 10 attacks for either hordes of enemies or tougher vehicles. It's worth noting though that unlike the war dog's big brothers, they don't have titanic feet, meaning that Brigands and Executioners are left without a way to defend themselves in melee. **The sweep attack benefits greatly from the infernal damage boost, going from 1 to 2 damage. The bonus strength is unlikely to matter, though. *'''Slaughterclaw:''' The new Chaos weapon given to the Karnivore and Stalker. While it lacks multiple statlines, it provides a very hefty Sx2 AP-3 D3+d3 to give it an edge over heavy tanks and knights. It's still not going to fell these enemies without support since these are still the tiny armigers, not the lumbering Questoris knights. </tab> <tab name="Abhorrent and Tyrant"> *'''Balemace & Electroscourge:''' The Abominant's unique weapons. The Mace is SU AP-2 D2 that gives d3 extra attacks, the Scourge is SU AP-2 D3 that triples your attacks. While both are fairly similar in effectiveness, beware that your knight has a very low number of attacks, meaning that you're not going to get many shots without the scourge's extra swings. *'''Reaper Chainsword:''' S+6 (S14) AP-4 D6, it's gained a new horde-busting mode by triple its attack output at S:User (S8) AP-3 D2. This makes the chainsword still potent against light tanks and monsters, but now it has all the use it needs against anything lower, including all infantry. **This is your go-to marine muncher. Sweeping them with 16 to 21 S8 D2 hits all but guarantees dead squad every turn. *'''Warpstrike Claw:''' Your evilly-named Thunderstrike Gauntlet, this now has 2 profiles: Sx2 (S16) AP-3 D8 or S+2 (S10) AP-2 D3 with double the attacks. Higher strength and damage but lower AP. This excels at pretty much the same things the Inferno cannon does, meaning anything T7/3+ or better, making it a better fit against enemy knights. Plus, you get the lulzy spectacle of chucking a dead razorback at his warlord for extra mortal wounds, keep in mind that if you do this you are required to tell your opponent that they've been thunderstruck. The choice between the two is pretty much a toss-up depending on your opponent - take the gauntlet vs. IG and the sword vs. Deldar, etc, but either one will do the job most of the time. **This is your second most potent weapon against terminator squads (first is Crushed Like Vermin stratagem). D3 on sweeps means every failed armor save is a dead termie. Sadly you will struggle to penetrate the aforementioned saves and your chances of killing a squad in one round are low. Just step over them and head over to their backline. *'''Titanic Feet''' - Attacks at S user AP-2 D2, this replaces Stomp and makes infantry cry. It's also surprisingly decent at kicking Rhinos and the like to death, but falls off badly against anything T8 or with a 2+. This is also the only melee weapon that Dominus knights have access to. **Does NOT give you extra attacks. This means that ranged Knights will be at a disadvantage when forced into combat. With the new loadouts for your existing melee weapons, you're only really relying on this for really desperate calls. </tab> </tabs>
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