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===Fyreslayers=== Found in the Battletome (April 2019).<br> '''Champions'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! Champion || Follower Rolls |- | Auric Runefather on Magmadroth || 2 rolls |- | Auric Runeson on Magmadroth || 2 rolls |- | Auric Runefather || 4 rolls |- | Auric Runeson || 4 rolls |} '''Followers'''<br> '''''Retinue Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 10 Vulkite Berzerkers |- | 3-4 || 5 Auric Hearthguard |- | 5-6 || 5 Hearthguard Berzerkers |} '''''Hero Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1 || 1 Grimwrath Berzerker |- | 2 || 1 Doomseeker |- | 3 || 1 Auric Runesmiter |- | 4 || 1 Auric Runemaster |- | 5 || 1 Battlesmith |- | 6 || 1 Runeson |} '''''Elite Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-4 || 1 Auric Runesmiter on Magmadroth |- | 5-6 || 1 Auric Runeson on Magmadroth |} '''Follower Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Flavour Text || Rules |- | 1 || '''Oathbound Warriors''' || ''This kinband have vowed to lay low all enemies of the lodge.'' || In the combat phase, after this unit has fought in that phase for the first time, when it is your turn to pick a unit to fight with later in the same phase, if it is within 3" of any enemy units and wholly within 12" of your champion, it can be picked to fight for a second time. |- | 2 || '''Blades of Fury''' || ''The runes etched into these blades flare with power as they strike the foe.'' || Once per battle, at the start of the combat phase, you can add 1 to the Attacks characteristic of all melee weapons this unit is armed with until the end of that phase. |- | 3 || '''Vendetta''' || ''A duardin grudge is never forgotten, especially until it has been properly settled.'' || At the start of the first battle round, pick an enemy unit. Add 1 to hit rolls for attacks made by this unit that target that enemy unit. |- | 4 || '''All-out Defence''' || ''Each warrior stands defiant, ready to strike down any who approach.'' || In your hero phase, you can declare that this unit is adopting a defensive formation. If you do so, this unit cannot run or make charge moves until your next hero phase. However, you can re-roll save rolls for attacks that target this unit until the start of your next hero phase. |- | 5 || '''Grim Tenacity''' || ''Nothing can shake the stern resolve of these dour warriors.'' || Do not take battleshock tests for this unit. |- | 6 || '''Hardened Veterans''' || ''These battle-scarred warriors of the lodge have defeated countless enemies in battle.'' || Once per turn, you can re-roll 1 hit roll or 1 wound roll for an attack made by this unit, or 1 save roll for an attack that targets this unit. |} '''Champion Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! 2D6 || Reward || Flavour Text || Rules |- | 2 || '''Hot-blooded''' || ''Fury rages through this champion's blood like molten lava.'' || If this champion is on the battlefield, add 1 to charge rolls for friendly '''FYRESLAYERS''' units. |- | 3 || '''Enmity''' || ''Your champion never forgets a grudge and will ruthlessly destroy those who have dared to insult their lodge.'' || Note down the name of the warband you fought the last battle against. Add 1 to hit and wound rolls made by your champion for attacks that target models from that warband for the rest of the campaign. |- | 4 || '''Heroic Battle Cry''' || ''A rousing cry from your champion ignites the battle-spirit of their allies, inspiring them to fight with renewed ferocity.'' || Once per battle, in your hero phase, your champion can make a heroic battle cry. If they do so, add 1 to hit rolls for attacks made by your champion and friendly units from your warband until the start of your next hero phase. |- | 5 || '''The Bigger They Are''' || ''The warriors of the lodge call this champion 'Monster-slayer', and sing songs of the many hulking beasts that have fallen before the might of their axe.'' || Add 1 to all hit and wound rolls for attacks made by your champion that target an enemy unit with a Wounds characteristic of 7 or more. |- | 6 || '''Master-forged Blade''' || ''It is said the Runemaster spent seven days and nights deep in the lodge's forge-temple before presenting your champion with this gleaming weapon.'' || Pick one of your champion's weapons. Improve the Rend characteristic of that weapon by 1. |- | 7 || '''Extraordinary Endurance''' || ''In the heat of battle this champion shrugs off even the most grievous of wounds.'' || Add 1 to your champion's Wounds characteristic. |- | 8 || '''Intractable''' || ''This warrior is renowned for their grit and resolve, inspiring their allies to stand firm.'' || Add 1 to the Bravery characteristic of your champion. In addition, add 1 to the Bravery characteristic of any friendly units while they are wholly within 12" of your champion. |- | 9 || '''Stubbord Defiance''' || ''The ur-gold runes embedded into this champion's flesh blunt the blades of nearby enemies.'' || In your hero phase, pick 1 unit from your warband that is wholly within 12" of your champion. That unit cannot make normal moves, charge moves or pile in until your next hero phase. However, you can add 1 to save rolls for attacks that target that unit until the start of your next hero phase. |- | 10 || '''Furious Charge''' || ''This champion is known to leap with reckless abandon straight into enemy lines, swinging their weapon with deadly power.'' || Add 1 to wound rolls for attacks made by your champion if they made a charge move in the same turn. |- | 11 || '''Second Wind''' || ''Even wounded and faced with the direst odds, this champion finds an inner strength deep within.'' || Once per battle, in your hero phase, you can heal D6 wounds that have been allocated to your champion. |- | 12 || '''Killing Blow''' || ''With the enemy in their sights, your champion puts all their might into a single devastating swing with their weapon, straight for the enemy's head.'' || Once per battle, at the start of the combat phase, you can say your champion is attempting a killing blow instead of attacking normally. If you do so, pick an enemy model within 1" of your champion and roll a dice. On a 4 or 5, the target model suffers D3 mortal wounds. On a 6, the target model is slain. |} ----
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