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===Ranged Weapons=== *'''Annihilator Beam:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Annihilator Beam''' || 36" || Heavy 1 || 12 || -4 || 6 || - |} *'''Atomiser Beam:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Atomiser Beam''' || 12" || Assault 3 || 6 || -2 || 2 || - |} *'''C'tan Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Fire Whips (Flame Burst)''' || 12" || Assault 2D6 || 5 || -2 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |- |'''Fire Whips (Solar Flare)''' || 18" || Assault 1 || 10 || -5 || D6 || Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+3. |- |'''Spear of the Void Dragon''' || 12" || Heavy 1 || 9 || -4 || D6 || Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Make one wound roll against the target unit and each other unit the line passes over. Each time an attack made with this weapon is allocated to a {{W40kKeyword|VEHICLE}} model, that attack has a Damage characteristic of D3+3. |} *'''Cryptek Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Abyssal Lance''' || 18" || Assault 1 || * || * || * || Each time an attack is made with this weapon, that attack automatically hits the target. Roll 3D6 if a unit is hit by this weapon in the Shooting phase; if the result is equal to or greater than the target unit's highest Leadership characteristic, then it suffers D3 mortal wounds. |- |'''Aeonstave''' || 18" || Assault D3 || 5 || -2 || 1 || Each time an attack is made with this weapon, invulnerable saves cannot be taken against that attack. |- |'''Entropic Lance''' || 18" || Assault 1 || 8 || -3 || D3+3 || - |- |'''Plasmic Lance''' || 18" || Assault D3 || 7 || -3 || 2 || - |- |'''Stellar Spear''' || 18" || Assault 1 || * || -1 || 3 || Each time an attack is made with this weapon, that attack automatically wounds the target. |- |'''Storm Gauntlet''' || 12" || Pistol D6 || 6 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target instead of the normal damage. If the enemy unit contains 10 or more models, consider this weapon's Type as Pistol 2D6. |- |'''Tremor Staff''' || 18" || Assault 1 || * || * || * || Each time an attack is made with this weapon if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. The target unit suffers D3 mortal wounds while each enemy unit the line passes over suffers 1 mortal wound. |} *'''Death Rays:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Death Ray''' || 24" || Heavy 1 || 9 || -3 || D6 || - |- |'''Focused Death Ray''' || 36" || Heavy 1 || 14 || -4 || 6 || - |- |'''Heavy Death Ray''' || 24" || Heavy 3 || 12 || -4 || D3+3 || - |} *'''Doomsday Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Doomsday Blaster (Low Power)''' || 24" || Heavy D6 || 8 || -2 || D3 || Blast. |- |'''Doomsday Blaster (High Power)''' || 36" || Heavy D3+3 || 10 || -4 || D3+3 || Blast. The bearer can only make attacks with this profile if it Remained Stationary during its previous Movement phase. |- |'''Doomsday Cannon (Low Power)''' || 36" || Heavy D6 || 9 || -3 || D3 || Blast. |- |'''Doomsday Cannon (High Power)''' || 72" || Heavy D3+3 || 14 || -5 || D3+3 || Blast. The bearer can only make attacks with this profile if it Remained Stationary during its previous Movement phase. |} *'''Eldritch Lance:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Eldritch Lance''' || 36" || Assault 3 || 8 || -4 || D6 || - |} *'''Enmitic Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Enmitic Annihilator''' || 18" || Assault 2D3 || 6 || -1 || 1 || Blast. |- |'''Enmitic Disgregator Pistol''' || 18" || Pistol 1 || 6 || -1 || 1 || - |- |'''Enmitic Exterminator''' || 36" || Heavy 3D3 || 7 || -1 || 1 || Blast. |} *'''Gauntlet of Fire:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauntlet of Fire''' || 12" || Pistol D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |} *'''Gauss Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauss Annihilator (Flux Arc)''' || 30" || Rapid Fire 6 || 6 || -2 || 2 || - |- |'''Gauss Annihilator (Focused Beam)''' || 120" || Heavy 2D3 || 16 || -4 || D3+6 || Each time an attack is made with this weapon against an {{W40kKeyword|Aircraft}} unit, add 2 to that attack's hit roll. |- |'''Gauss Blaster''' || 30" || Rapid Fire 1 || 5 || -2 || 1 || - |- |'''Gauss Cannon''' || 24" || Heavy 3 || 6 || -3 || D3 || - |- |'''Gauss Coil''' || 12" || Pistol 1 || 4 || -1 || 1 || - |- |'''Gauss Destructor''' || 36" || Heavy 1 || 10 || -4 || 3D3 || - |- |'''Gauss Exterminator''' || 48" || Heavy 2 || 12 || -4 || D6 || Each time an attack is made with this weapon against an {{W40kKeyword|Aircraft}} unit, add 2 to that attack's hit roll. |- |'''Gauss Flayer''' || 24" || Rapid Fire 1 || 4 || -1 || 1 || - |- |'''Gauss Flayer Array''' || 24" || Rapid Fire 5 || 4 || -1 || 1 || - |- |'''Gauss Flux Arc''' || 30" || Rapid Fire 3 || 5 || -2 || 2 || - |- |'''Gauss Lightning Grid''' || 24" || Heavy 24 || 5 || -2 || D3 || This weapon can target up to three different units in the shooting phase, choose how many hits to allocate to each unit before rolling. |- |'''Empowered Gauss Lightning Grid''' || 36" || Heavy 36 || 6 || -3 || D3+1 || This profile can only be used once the Abattoir reaches the third tier on the ''Altar of Sacrifice'' special rule. This weapon can target up to three different units in the shooting phase, choose how many hits to allocate to each unit before rolling. |- |'''Gauss Reaper''' || 12" || Assault 2 || 5 || -2 || 1 || - |- |'''Gauss Slicer''' || 24" || Rapid Fire 1 || 5 || -1 || 1 || - |- |'''Heavy Gauss Cannon''' || 30" || Heavy 3 || 7 || -3 || D3 || - |- |'''Relic Gauss Blaster''' || 30" || Rapid Fire 2 || 5 || -2 || 2 || - |} *'''Heat Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Cutting Beam''' || 12" || Assault 1 || 7 || -4 || D6 || Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |- |'''Heat Cannon''' || 36" || Heavy D6 || 8 || -4 || D6 || Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |- |'''Heat Cannon Devastator (Dispersed)''' || 18" || Heavy 3D6 || 6 || -2 || 2 || Each time an attack is made with this weapon, that attack automatically hits the target. |- |'''Heat Cannon Devastator (Focused)''' || 36" || Heavy 6 || 14 || -4 || 6 || Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of 9. |- |'''Heat Ray (Dispersed)''' || 12" || Heavy 2D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |- |'''Heat Ray (Focused)''' || 24" || Heavy 2 || 8 || -4 || D6 || Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |} *'''Particle Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Particle Beamer''' || 18" || Assault 6 || 5 || 0 || 1 || - |- |'''Particle Caster''' || 12" || Pistol 2 || 6 || 0 || 1 || - |- |'''Particle Collider (Diffused)''' || 32" || Heavy 2D6 || 8 || -3 || D3+1 || Blast. |- |'''Empowered Particle Collider (Diffused)''' || 48" || Heavy 3D6 || 9 || -4 || 4 || Blast. This profile can only be used once the Abattoir reaches the fourth tier on the ''Altar of Sacrifice'' special rule. |- |'''Particle Collider (Focused)''' || 48" || Heavy 6 || 12 || -4 || D3+3 || - |- |'''Empowered Particle Collider (Focused)''' || 72" || Heavy 9 || 16 || -6 || 9 || This profile can only be used once the Abattoir reaches the fifth tier on the ''Altar of Sacrifice'' special rule. |- |'''Particle Shredder''' || 24" || Heavy 8 || 6 || -1 || 2 || - |- |'''Partcile Whip''' || 36" || Heavy D3+3 || 12 || -3 || D3 || Blast. Roll a die for each enemy unit within 3" of the target unit, on a 5+ it suffers D3 mortal wounds. |} *'''Rod of Covenant:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Rod of Covenant''' || 12" || Assault 1 || 5 || -3 || 2 || - |} *'''Sceptre of Eternal Glory:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Sceptre of Eternal Glory''' || 24" || Assault 3 || 8 || -3 || 2 || - |} *'''Scouring Eye:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Scouring Eye''' || 12" || Pistol 2 || 5 || -2 || 1 || - |} *'''Scythe of Light:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Scythe of Light''' || 12" || Assault 1 || 5 || -3 || 2 || - |} *'''Singularity Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Singularity Chamber (Particle Hurricane)''' || 12" || Assault 2D6 || * || -2 || 1 || This weapon automatically hits its target and wounds onf a 2+, unless it is targeting a {{W40kKeyword|VEHICLE}}, in which case it wounds on a 6+. |- |'''Singularity Chamber (Seismic Lash)''' || 24" || Assault D6 || 5 || -4 || 3 || Blast. |- |'''Singularity Chamber (Solar Fire)''' || 36" || Heavy D6 || 8 || -3 || D3+3 || Each time you roll a wound roll of 6+ for this weapon, the target suffers 1 mortal wound in addition to any other damage. |- |'''Singularity Generator''' || 36" || Heavy 3D3 || 8 || -3 || D6 || Each time you roll a wound roll of 6+ for this weapon, the target suffers 1 mortal wound in addition to any other damage. |} *'''Staff of Light:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |} *'''Staff of Stars:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Stars''' || 24" || Assault 9 || 6 || -2 || 1 || - |} *'''Staff of the Destroyer:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of the Destroyer''' || 18" || Assault 3 || 6 || -3 || 2 || - |} *'''Staff of the Oath:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of the Oath''' || 12" || Assault 2 || 6 || -3 || 3 || - |} *'''Staff of Tomorrow:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Tomorrow''' || 18" || Assault D3 || 6 || -3 || D3 || Each time an attack is made with this weapon, you can re-roll the hit roll. Each time an attack is made with this weapon, invulnerable Saves cannot be taken against that attack. |} *'''Star-Cage:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Star-Cage (Solar Burst)''' || 72" || Heavy 3 || * || * || * || This weapon can target up to three different units in the shooting phase, choose how many hits to allocate to each unit before rolling. For each attack that hits, roll one D6 for each model in the target unit; on a 3+ that model suffers 3 mortal wounds. |- |'''Star-Cage (Solar Flare)''' || 180" || Heavy 1 || * || -5 || 48 || Attacks made with this weapon always wound on a 2+. Your opponent must subtract 3 from every kind of Save used against attacks from this profile. Each time you roll a wound roll of 6+ for this weapon, the target suffers 6 mortal wounds in addition to any other damage. If this attack hits, roll a die for every unit within 9" of the target; on a 3+ that unit suffers D6 mortal wounds. |} *'''Storm Pyramid:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Storm Pyramid (Wave)''' || 24"-60" || * || 6 || -2 || 1 || When using this weapon profile, for every non-{{W40kKeyword|Necron}} model that is inside this weapon's range its unit automatically suffers one hit with this profile. |- |'''Storm Pyramid (Dispersed)''' || 24"-120" || Heavy 2D6 || 8 || -4 || 3 || - |- |'''Storm Pyramid (Focused)''' || 24"-360" || Heavy 3 || 16 || -5 || D3+6 || Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |} *'''Synaptic Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Synaptic Annihilator''' || 96" || Heavy D6 || 10 || -4 || 5 || Each time an attack is made with this weapon a wound roll of 6+ inflicts D3 mortal wounds on the target in addition to any normal damage. |- |'''Synaptic Disintegrator''' || 36" || Heavy 1 || 5 || -2 || 1 || Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |- |'''Synaptic Obliterator''' || 72" || Heavy D3 || 16 || -4 || 6 || Each time an attack is made with this weapon a wound roll of 6+ inflicts D3 mortal wounds on the target in addition to any normal damage. |} *'''Tachyon Arrow:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tachyon Arrow''' || 120" || Assault 1 || * || * || * || This weapon can only be used once per battle. Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Roll a die for the target unit and each other unit the line passes over; on a 1 the unit escapes unharmed, on a 2-3 it suffers D3 mortal wounds, on a 4-5 it suffers 3 mortal wounds, and on a 6 it suffers D3+3 mortal wounds. On a hit roll of 1, the bearer suffers D3 mortal wounds after this weapon's shot has been resolved. |} *'''Tesla Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Relic Tesla Carbine''' || 24" || Assault 3 || 5 || 0 || 2 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |- |'''Tesla Arc''' || 3" || Assault 3D6 || 4 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |- |'''Tesla Cannon''' || 30" || Heavy 3 || 6 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |- |'''Tesla Carbine''' || 24" || Assault 2 || 5 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |- |'''Tesla Coil''' || 12" || Pistol 2 || 4 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |- |'''Tesla Destructor''' || 36" || Heavy 5 || 7 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |- |'''Tesla Sphere''' || 36" || Heavy 6 || 8 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |} *'''Transdimensional Weapons:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Banishment Cannon''' || 24" || Heavy D6 || 14 || -4 || D6 || Blast. Each time an attack is made with this weapon a wound roll of 6+ inflicts D3 mortal wounds on the target in addition to any normal damage. |- |'''Exile Cannon''' || 12" || Heavy D6 || 10 || -4 || 3 || Blast. Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |- |'''Transdimensional Abductor''' || 12" || Assault D3 || 4 || -3 || 3 || Blast. Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |- |'''Transdimensional Beamer''' || 12" || Assault 1 || 4 || -3 || 3 || Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |- |'''Transdimensional Projector''' || 24" || Heavy D6 || 6 || -3 || 2 || Blast. Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |}
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