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Codex - Orks Angry Greenskin Edition
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===Elites=== ====Burna Mob==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! Name ! Cost ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Burna Boy | 65 pts | 3 | 2 | 3 | 4 | 1 | 2 | 2 | 7 | 6+ | Infantry | 5 Burna Boyz |- | Mek | | 3 | 2 | 3 | 4 | 1 | 2 | 2 | 7 | 6+ | Infantry (Character) | |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' ''Burna Boy'' *'''Burna''' *'''Stikkbombs''' ''Mek'' *'''Mek’s tools''' *'''Slugga''' *'''Choppa''' *'''Stikkbombs''' '''Special Rules:''' *'''Fleet''' *'''Furious Charge''' *'''Mob Rule''' '''Options:''' *May include up to ten additional Burna Boyz - 13 pts/model *Up to three (six if the mob has the Bad Moons special rule) models may be upgraded to Meks - 0 pts/model *The entire mob may take one of the following special rules: :: - Goff - 0,5 pts/model :: - Evil Sunz - 0,5 pts/model :: - Bad Moons - 2 pts/model :: - Blood Axes - 0,5 pts/model :: - Deathskulls - 0,5 pts/model *Any Mek may replace choppa with a killsaw - 20 pts/model *Any Mek may take a grot oiler - 3 pts each *Any Mek may take items frm the '''Mek Weapons''' list. *The unit may select a Trukk or Battlewagon as a Dedicated Transport. ====Grot Tank Skwadron==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! ! BS ! FA ! SA ! RA ! HP ! Unit Type ! Composition |- | Grot Tank | 75 pts | 3 | 10 | 10 | 10 | 2 | Vehicle (Tank) | 3 Grot Tanks |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *'''Big shoota''' '''Special Rules''' *'''Ramshackle''' *'''Trakked''' *'''Full Speed Ahead!:''' When you move a Grot Tank Skwadron in the movement phase nominate whether they are moving combat or cruising speed, they can move up to 2D6" when moving at combat speed and up to 3D6" when moving at cruising speed. Grot Tank Skwadrons move D6" when moving flat out. '''Options:''' *May include up to three additional Grot Tanks - 25 pts/model *Any Grot Tank may replace its big shoota with one of the following: :: - Skorcha - 0 pts :: - Grotzooka - 5 pts :: - Rokkit launcha - 0 pts :: - Kustom mega-blasta - 10 pts *The entire skwadron may take the red paint jobs - 1 pt/model *One Grot Tank may take one of the following: :: - Big shoota - 2 pts :: - Skorcha - 2 pts :: - Grotzooka - 7 pts :: - Rokkit launcha - 2 pts :: - Kustom mega-blasta - 12 pts ====Meganob Mob==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! Name ! Cost ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Meganob | 105 pts | 4 | 2 | 4 | 5 | 2 | 3 | 2 | 7 | 3+ | Infantry | 2 Meganobz, 1 Boss Meganob |- | Boss Meganob | | 4 | 2 | 4 | 5 | 2 | 3 | 3 | 7 | 3+ | Infantry (Character) | |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *'''Slugga''' *'''Choppa''' *'''Stikkbombs''' '''Special Rules:''' *'''Fleet''' *'''Furious Charge''' *'''Mob Rule''' '''Options:''' *May include up to seven additional Meganobz - 35 pts/model *Any model may replace their twin-linked shoota and power klaw with two killsaws - 10 pts *Any model may replace their twin-linked shoota with one of the following: :: - Kombi-weapon with rokkit launcha - 0 pts/model :: - Kombi-weapon with skorcha - 6 pts/model *Any model may take a bosspole - 5 pts/model *The entire mob may take one of the following special rules: :: - Goff - 2 pts/model :: - Evil Sunz - 0,5 pts/model :: - Blood Axes - 1 pts/model :: - Deathskulls - 2 pts/model *If the unit does not take warbikes, it may select a Trukk or Battlewagon as a Dedicated Transport. ====Mek==== '''The first Mek in an Allied Detachment and the first two Meks in a Combined Arms Detachment do not take up Elites slots''' {| border="1" cellspacing="0" cellpadding="5" align="left" ! Name ! Cost ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Mek | 15 pts | 3 | 2 | 3 | 4 | 1 | 2 | 2 | 7 | 6+ | Infantry (Character) | 1 Mek |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *'''Slugga''' *'''Choppa''' *'''Mek’s tools''' *'''Stikkbombs''' '''Special Rules:''' *'''Fleet''' *'''Furious Charge''' *'''Independent Character''' *'''Mob Rule''' '''Options:''' *May replace choppa with a killsaw - 20 pts *May take a grot oiler - 3 pts *May take items frm the '''Mek Weapons''' list. ====Mekboy Junka==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! ! BS ! FA ! SA ! RA ! HP ! Unit Type ! Composition |- | Mekboy Junka | 60 pts | 2 | 11 | 11 | 10 | 3 | Vehicle (Tank, Open-topped, Transport) | 1 Mekboy Junka |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *'''Three big shootas''' *'''Grot riggers''' '''Special Rules:''' *'''Ramshackle''' *'''Turbo-charga:''' You may roll a D6 at the start of your Movement phase. On the roll of a 1 this model is unable to move until the end of the Movement phase. On the roll of a 2+ this model becomes a Fast vehicle until the end of the turn. '''Transport:''' *'''Transport Capacity:''' Ten models. If it Mekboy Junka is armed with a piece of ''Speshul Gear'' it may only carry six models. '''Options:''' *Must take one of the following: :: - Reinforced ram - 5 pts :: - Deff rolla - 10 pts :: - Wreckin’ ball - 8 pts :: - Grabbin’ klaw - 4 pts *May take any of the following: :: - Red paint job - 5 pts :: - ’Ard case - 5 pts :: - Stikkbomb chukkas - 5 pts *May replace any big shoota with one of the following: :: - Skorcha - 0 pts :: - Rokkit launcha - 0 pts :: - Twin-linked big shoota - 3 pts :: - Twin-linked rokkit launcha - 3 pts :: - Kustom mega-blasta - 6 pts *May replace 4 Transport Capacity with one of the following pieces of ''Speshul Gear'': :: - Supa-skorcha - 20 pts :: - Big-zzappa - 30 pts :: - Up to two grot bomms - 15 pts each :: - Kustom force field generator - 50 pts :: - Shokk attack gun - 50 pts ====Nob Mob==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! Name ! Cost ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Nob | 30 pts | 4 | 2 | 4 | 4 | 2 | 3 | 2 | 7 | 6+ | Infantry | 2 Nobz, 1 Boss Nob |- | Boss Nob | | 4 | 2 | 4 | 4 | 2 | 3 | 3 | 7 | 6+ | Infantry (Character) | |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *'''Slugga''' *'''Choppa''' *'''Stikkbombs''' '''Special Rules:''' *'''Fleet''' *'''Furious Charge''' *'''Mob Rule''' '''Options:''' *May include up to seven additional Nobz - 10 pts/model *Any model may take items from the '''Ranged Weapons''' and/or '''Melee Weapons''' lists. *One Nob may take a (up to two if the mob has the Bad Moons special rule) Waaagh! banner(s) - 10 pts each *Any model may take an (up to two if the mob has the Bad Moons special rule) ammo runt(s) - 3 pts each *The Boss Nob may take a bosspole - 5 pts *The entire mob may take ’eavy armour - 6 pts/model *The entire mob may take warbikes - 22 pts/model *The entire mob may take one of the following special rules: :: - Goff - 1 pts/model :: - Evil Sunz - 0,5 pts/model :: - Bad Moons - 0,1 pts/model :: - Snakebites - 0 pts/model :: - Blood Axes - 0,5 pts/model :: - Deathskulls - 0,5 pts/model *If the unit does not take warbikes, it may select a Trukk or Battlewagon as a Dedicated Transport. ====Tankbusta Mob==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! Name ! Cost ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Tankbusta | 70 pts | 3 | 2 | 3 | 4 | 1 | 2 | 2 | 7 | 6+ | Infantry | 5 Tankbustas |- | Boss Nob | | 4 | 2 | 4 | 4 | 2 | 3 | 3 | 7 | 6+ | Infantry (Character) | |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *'''Rokkit launcha''' *'''Stikkbombs''' *'''Tankbusta bombs''' '''Special Rules:''' *'''Fleet''' *'''Furious Charge''' *'''Mob Rule''' *'''Tank Hunters''' *'''Glory Hogs:''' In a mission that has the First Blood Secondary Objective, the Ork player receives double the normal number of Victory Points from that objective if the first casualty to be removed is an enemy vehicle that was destroyed by an attack made by one or more Tankbusta Mobs. '''Options:''' *May include up to ten additional Tankbustas - 14 pts/model *The unit may take up to three (six if the mob has the Bad Moons special rule) bomb squigs - 5 pts each *Up to two (four if the mob has the Bad Moons special rule) Tankbustas may replace their rokkit launchas with tankhammers - 15 pts/model *One model may be upgraded to a Boss Nob - 10 pts *The Boss Nob may take items from the '''Melee Weapons''' list. *The Boss Nob may take a bosspole - 5 pts *The entire mob may take one of the following special rules: :: - Goff - 0,5 pts/model :: - Evil Sunz - 0,5 pts/model :: - Bad Moons - 1 pt/model :: - Blood Axes - 0,5 pts/model :: - Deathskulls - 0,5 pts/model *The unit may select a Trukk or Battlewagon as a Dedicated Transport. ====Kommando Mob==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! Name ! Cost ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Kommando | 50 pts | 3 | 2 | 3 | 4 | 1 | 2 | 2 | 7 | 6+ | Infantry | 10 Ork Boyz |- | Boss Nob | | 4 | 2 | 4 | 4 | 2 | 3 | 3 | 7 | 6+ | Infantry (Character) | |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *'''Slugga''' *'''Choppa''' *'''Stikkbombs''' '''Special Rules:''' *'''Fleet''' *'''Furious Charge''' *'''Mob Rule''' *'''Infiltrate''' '''Options:''' *May include up to twenty additional Kommandos - 7 pts/model *Up to two (four if the mob has the Bad Moons special rule) Kommandos may replace their ranged weapon with one of the following: :: - Big shoota - 4 pts :: - Rokkit launcha - 4 pts :: - Burna - 10 pts/model *One other model may be upgraded to a Boss Nob - 10 pts *The Boss Nob may take items from the '''Melee Weapons''' list. *The Boss Nob may take a bosspole - 5 pts *The entire mob may take one of the following special rules: :: - Goff - 0,5 pts/model :: - Evil Sunz - 0,5 pts/model :: - Bad Moons - 0,1 pts/model :: - Snakebites - 0 pts/model :: - Blood Axes - 0,5 pts/model :: - Deathskulls - 0,5 pts/model *The unit may select a Trukk or Battlewagon as a Dedicated Transport.
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