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Codex - T'aus: /tg/'s 8th Edition
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====Universal==== *'''Eliminator Rail Rifle:''' ''The Eliminator Rail Rifle is an advanced version of the weapon used by the T'au Pathfinders. Its AI-assisted aiming systems make it a deadly sniper weapon that is able to pick the enemy's commanders amid the heat of battle while preserving manoeuvrability.'' ::{{W40Kkeyword|Cadre Fireblade}} only. The Eliminator Rail Rifle replaces the model’s Pulse Rifle and has the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Eliminator Rail Rifle''' || 30" || Rapid Fire 1 || 6 || -4 || D3 || For each wound roll of 6+ made for this weapon, the target unit suffers a mortal wound in addition to the normal damage. This weapon can target {{W40Kkeyword|Characters}} even if they are not the closest enemy unit. |} *'''Multi-sensory Discouragement Array:''' ''The Multi-Sensory Discouragement Array was first designed as a non-lethal response to quell rioting civilians. The device resembles a pulsing sensor beacon, and emits both sub-sonic frequencies and scatter-bursts of ultraviolet colour, stunning and nauseating targets and rendering them compliant.'' ::Enemy units within 12" of the bearer subtract 2 from their Leadership characteristic. *'''Onager Gauntlet:''' ''Onager gauntlets were developed during the Damocles Crusade to counter the massed heavy armour spearheads of the Imperium. Armed with such a weapon, a warrior could punch straight through the thick armour of a tank. Though the technology proved successful, the casualty rate amongst bearers was extremely high, and of the original twelve prototypes, only one remains.'' ::{{W40Kkeyword|Battlesuit}} {{W40Kkeyword|Commander}} only. ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Onager Gauntlet''' || Melee || Melee || 10 || -4 || D6 || Each time the bearer fights, it can make one (and only one) attack with this weapon. |} *'''Puretide Engram Neurochip:''' ''Commander Puretide was undoubtedly the most gifted T’au war leader of all time. The T’au were unwilling to lose his tactical and strategic brilliance, and upon his death, his mind was scanned and his accumulated memories committed to a massive hologram on his birth world of Dal’yth. A sliver of that genius has been crafted into a bio-chip. When surgically implanted into the brain of a Fire caste commander, the bearer can access much of the wisdom of Puretide himself, drawing upon a great reservoir of tactical acumen.'' ::Once per turn, you can re-roll a single hit roll, wound roll or damage roll made for the bearer, or a friendly {{W40Kkeyword|<Sept>}} unit within 6" of the bearer. In addition, if your army is Battle-forged and the bearer is on the battlefield, roll a D6 each time you or your opponent use a Stratagem; on a 6 you gain a Command Point. *'''Seismic Destabiliser:''' ''Designed to undermine fortified positions and drive enemy soldiers from cover, the Seismic Destabiliser emits an ultra-low resonating frequency that causes localised earth tremors. The targeted structure is riven by a spider’s web of fractures, and any garrisoned troops must evacuate or risk being buried under tonnes of rubble.'' ::At the start of each Shooting phase, you may either pick an enemy {{W40Kkeyword|Infantry}} unit claiming the benefit of cover, or a {{W40Kkeyword|Building}}, within 12" of the bearer. If you picked a {{W40Kkeyword|Building}}, it suffers D6 mortal wounds. If you picked an {{W40Kkeyword|Infantry}} unit, roll a dice for each model in the unit. For each roll of 5+, that unit suffers a mortal wound. *'''Solid-Image Projection Unit:''' ''The tragic demise of Supreme Ethereal Aun’Va led the Ethereal High Council to assign several science divisions to the development of portable defensive technologies. A recent innovation is the solid-image projection unit. This miniaturised holowave-emitter drone projects beams of so-called ‘heavy light’, forming an utterly convincing illusory image that is solid to the touch, while simultaneously masking the true target with an advanced refraction field.'' ::Ethereal with Hover Drone only. Once per phase, when an enemy unit declares the bearer as the target of a charge, you may move the bearer up to 8" before the charge roll is made. *'''Supernova Launcher:''' ''The Supernova Launcher was developed during the bloody fighting against Hive Fleet Gorgon. Unable to get close enough to effectively deploy anti-armour ordnance against the Tyranids’ deadliest bioorganisms, Earth caste scientists adapted several fragmentation launchers to hurl experimental plasma grenades. Launched high into the air, these projectiles drop amongst the enemy and explode in a coruscating fireball that evaporates metal and flesh alike.'' ::Model with Airbursting Fragmentation Projector only. The Supernova Launcher replaces one of the model’s Airbursting Fragmentation Projector and has the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Supernova Launcher''' || 18" || Assault D6 || 6 || -2 || 2 || This weapon can target units that are not visible to the bearer. |}
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