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Magical Realm Cyoa/Megalodonia
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==Health and Cultural/Social Structure== ===Health=== Megalodonian Doctors are highly respected, as they are the guardians and wardens of sperm vaults, literally safeguarding the seeds of future generations. Females are required to pass a test of fitness, health and strength to be eligible of becoming mothers and children are raised collectively by their respective communities in a very Spartan fashion, close relationships are still maintained by the birth mother and their offspring. Due to the rapidly evolving wildlife and to prevent pandemics from devastating its people, Megalodonian citizens are vaccinated on an almost monthly basis. Many muscle wizard doctors and their musclegirl nurses and assistants have taken matters into their own capable hands and spearheaded expeditions, braving the unknown to acquire and study deadlier strains of super viruses, mutagenic bacteria, parasites and everything in between. Muscle wizard doctors inject the deadly strains into their bodies and through weeks and months of meditation and manipulation of muscle magic, cure their bodies of the blight, developing vaccines and cures through their blood and precious bodily fluids, which their assistants and nurses extract from their bodies; concentrating, purifying and then distributing the life saving medicine among the populace in public medical facilities and health centers. As a result, the average Megalodonian have incredibly robust immune systems against mundane or magical means and rarely fall ill. Male births are celebrated joyous occasions, and are pampered and raised with the utmost of care. Male children are prioritized first for muscle wizardry training and their skills, magic and strength are honed beyond the scope of the general population. Modern Megalodonian males can potentially live for 1000 years as most achieve grand master status, combined with full access to longevity extension therapies, involving the consumption of Tarrasque blood or exotic and very expensive alchemic concoctions, but sadly many die in the heat of battle or in the thrill of danger and few rarely live long enough to die naturally. Regular Females on the other hand live to about 250 years on average, but can live longer upward to 500 years if they attain grand master status or become successful enough to obtain longevity extension therapies. The people retain their muscular physique and physical peak and capability to the day they die. Males tend to live four to two times longer than their female counterparts as a necessity to compensate for the much lower male birth rates. ===Education=== Every Megalodonian has access to a very high standard of public education with emphasis on physical training and kinesiological understanding of their bodies. Knowledge and muscle magic philosophy and teachings are widely available through well-funded libraries to better develop and maintain well0roundedness of body, mind and spirit among the general population. Higher forms of education exist in technical colleges, universities and apprenticeships to muscle wizard masters, the latter is reserved for those that show the highest caliber of skill and proficiency in the muscle magical arts. ===Males and Females=== Males hold a higher social standing, minor to major celebrity status and prestige over females due to their rarity and biology, however females hold demographic dominance, popular opinion and political momentum. Old male muscle wizards of the community or city are viewed and act as surrogate fathers, while younger male muscle wizard adepts are seen and act as brothers. The majority of jobs, professions and social roles are filled by females and female muscle wizards outnumber their male counterparts by pure numbers. And in many city states, the male muscle wizards serve as public figure heads and governor generals while real political power is held by councils, administrations and committees of female muscle wizards, who are better in tune with the general populace and well organized for governance and management. Male political leaders are given more authority during times of crisis where their vast wisdom and experience is well suited to resolving issues quickly and efficiently through a chain of command than being mired in endless debate and rhetoric in layers of committee based and administrative bureaucracy. That is not to say male muscle wizards do not have any power whatsoever, male muscle wizards are considerably more powerful than their female counterparts physically and magically and they are excellent diplomats and superior representatives to summit meetings, intercity state relationships and trading agreements. They serve as leaders or senior consultants and advisers on expeditions into uncharted Megalodonian territory and they usually command the military and volunteer defense forces of the cities they reside in or are captains of industry. Overall, both genders are more or less treated equally with Females holding collective influence while males have individual power, both keeping each other in check. ===Funerals and Burial Rites=== Traditionally, Megalodonian dead are cremated and their remains are buried, etched into new runes and symbols or scattered across the base of Mount Megalodon or on the footsteps of one of the crowning mountains, whichever method and location holds the most significance and sentimental value to the deceased. The funeral service is performed by a trusted muscle wizard of the friends and family of the one that passed away or by the service of a mountain guardian, symbolizing the end of one's journey as the site of new beginnings. Muscle wizards who died in the most valiant and worthy manner possible; in the heat of battle or in the thrill of insurmountable danger or more rarely for a life time of achievements, are entombed in larger than life hand carved statues made in their image. The statues are carried by mountain guardians to the deepest catacombs and halls of Mount Megalodon where each statue is positioned as pillars holding up the foundation of the mountain itself. Their names, full titles and greatest act of heroism etched as epitaphs on their pedestals. ===Mountain Guardians=== The mountain guardians are an ancient order of muscle wizards that draw their lineage to the first mountain hermits that sheltered and guided the poor misbegotten survivors in the wake of the cosmic horror. They are a brother and sisterhood of monks that vow to never leave Mount Megalodon; standing in eternal guard against any insurgence made by the Cosmic Horror to escape confinement. They specialize in creating magic nullification fields and barrier enchantments and have perfected the art of rune crafting. They ensure the cosmic horror never breaks the millennia old seals, system of leylines and wards that keeps the beast of insanity in check, making repairs and most often then not Jerry rigging their own runes and leyline patch fixes when the long lost ancient symbols and runes gradually fade into oblivion. In more modern times, the mountain guardians have relaxed their vows of isolationism and have sent agents to the wider world and began covert expeditions into the darkest and most corrupted zones of Megalodonia filled with the highest concentrated cosmic horror malice; to study the taint and put entire zones under merciless quarantine. Their most junior and fresh recruits serve as communication leyline technicians residing on the thousand smaller mountains that dot Megalodonia maintaining the ebb and flow of global and interdimensional communication. When it is revealed that other realms exist, mountain guardians sometimes serve the realm wizard as escorts, as he ventures to earth and other magical realms assisting in the enchanting and granting of boons. ===Food and Alcohol=== Megalodonian cuisine and brewing are steeped in ancient traditions and are incredibly sophisticated and refined in culinary technique, skill and methodology. Ever since the dark days of the cosmic horror, Megalodonians have elevated the ways of making the inedible into what is edible and distilling poisons and toxins into what is drinkable from a necessity to an art form, and many ancient pubs, bars, small grills and restaurants dot the land, offering every part of any flora and fauna as a delicious and hearty meal and tasty fermented concoction on their menus. An old tradition held by every chef and brewer worth their salt in skill and brawn, is to cook any large quarry and sizable and incredibly deadly creature killed by any patron of their establishments as a full on the house banquet or buffet for everyone to enjoy. This tradition has been taken to competitive extremes, as city and muscle wizard rivalries blossom and many annual competitions are held to see which chef and their muscle wizard patron can kill and hunt the most deadly of prey and prepare and cook them at the highest level of culinary art. On the other side of things, Megalodonians love hearty and meaty food and their stout and strong alcohols and usually end every major joyous or tragically mournful occasion with a rambunctious banquet where both are plenty. ===Sport and warfare=== Bodybuilding, weight training and mock sparring matches of every description and variety are greatly encouraged and enjoyed by every walk of life. Megalodonian people believe making contact through one’s fists and feet is the oldest and most universal form of communication, emotional and artistic expression. State of the art magitech arenas, gyms and muscle wizard dojos can be found even in the backwaters of the tiniest remote settlements. ===Nature and Occult=== Although the coast and rough outline of Megalodonia have been mapped out geographically, much of the interior of this massive Pangaea is still uncharted; biologists, venture capitalists, environmentalists and explorers go to great lengths to map out every nook and cranny of this deadly land, and hundreds of new species are discovered on a daily basis from their expeditions into the unknown. Massive conservation parks, terrariums, aquariums and green houses have been set up to study, cultivate and domesticate newly discovered fauna and flora. Elucidating their biological, supernatural and magical properties for Megalodonian industry and agriculture, to advancing scientific, occult and magical knowledge or for the simple love of wild life. ===Religious Faith and Intellectualism=== Every Megalodonian citizen puts great faith and spirituality in the guiding principles of The Path. Excerpts of its scriptures, its symbolism and mountain themed visuals appear in every art medium, and their displays can be seen in every city big or small. The arenas, gyms and dojos are attended fervently by Megalodonians as they perceive these places to be sacred, where The Path manifests visibly through their efforts to sculpt their bodies towards physical perfection, through the respected and honorable conduct of good sportsmanship, displays of martial prowess and mastery of muscle magic. Highly esteemed and accomplished muscle wizard grand masters spend much of their free time conversing how best to apply the four journeys of The Path to every facet and style of life, work and play in public street forums. Such friendly intellectual discussions promote greater introspective understanding and empathy between members of Megalodonia society as they advocate, argue and synthesize many thoughts and interpretations on The Path, facilitating intellectual, spiritual and philosophical growth in themselves and in others with their contributions. ===Gaming=== Between a hard day’s work of fighting and adventuring and a hard night of drinking and feasting, Megalodonians enjoy a wide variety of miscellaneous gentlemanly and lady like hobbies from stamp collecting, gardening to video and tabletop gaming, directly available from the pubs, bars and local hobby and gaming stores. This is done to achieve well roundedness in their daily lifestyle as a reflection of well roundedness of their body, mind and spirit. It is only through contrast of hard and soft core values do one appreciate the finer qualities of both.
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