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===Lore of Yang (Grand Cathay)=== Summary of Strengths: has some interesting buff spells and some damage spells that are good at chaff killing. Damage spells are lackluster versus armored targets. Jade shields is very nice for lords or a distraction monster unit. Just an ok lore, not amazing. *'''Jade Shield''': Protective buff that gives a unit a ward save bonus, overcast it to increase the duration. *'''Dragon's Breath''': Basic breath spell that also leaves behind a field of fire that damages enemies. Overcast increases damage and is more cost effective in terms of damage dealt per winds of magic used.. *'''Wall of Wind & Fire''': Pretty unique as far as wind spells go, as instead of being narrow and fast it's wide and slow. Overcast for bonus armor piercing damage. **It lasts for quite a bit, akin to a very slow creeping barrage. Even though it's a "wall," units charging through it won't really take a lot of damage it. Best to use it on enemies already stuck in, to deal damage along the length of their unit. If your timing + positioning is good, you can also use it to roast the hell out of retreating units since the wall of fire moves at about the same speed as an infantry unit on the run. *'''Stone Ground Stance''': Grants friendly units inside an area increased mass, Expert Charge Defense and bonus leadership. For when you really need your line to hold against cavalry and big monsters. Overcast to affect a larger area. **Stacks with Harmony, other leadership sources (like a Lord, Sky Lantern), and the Jade Warrior defensive stance. Makes your infantry into wall, and your missile units the chance to survive a cav charge. *'''Might of Heaven & Earth''': Grants a friendly unit magical attacks and flaming attacks, increased melee attack, weapon strength and armor-piercing damage. Overcast for a bigger bonus. Can turn your big melee hitters into absolute blenders. **Your Celestials will love this, but is most obvious on your Sword Warriors, since their offense is sub-par and AP nonexistent. **Celestial Crossbow do more damage than the Fire-Magix Sisters of Avelorn, but their missiles are only mundane AP. *'''Constellation of the Dragon''': Makes a big area go kaboom for huge damage. Overcast for increases armor-piercing damage.
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