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===Planet of origin=== Certion VI This is a desert planet, mostly covered by large erg deserts. In the equatorial regions, a single day might see water boil under the sun and freeze at midnight. There is also the danger of the sand tornadoes and the hypnotic singing sand, which can somehow induce hallucinations. Numerous cities, even entire civilizations lie beneath the dunes, and there are legends abound about it being haunted by evil spirits that mislead travelers. Life is only possible deep underground, in the extensive cave system used by the orks to travel throughout the planet. The poles have more temperate climates, although they’re still very hot during the day and cold at night. Ancient ruins of human origin, buried under the sands, suggest that the planet wasn’t originally like this. The sidonic techpriests theorize that the planet was turned barren by faulty terraforming equipment, likely damaged during the [[Age of Strife]]. The north pole is a large plateau and houses the imperial population in the Samarra region, a belt of fertile farmland around the plateau. The latter is crisscrossed by thousands upon thousands miles of underground tunnels, the qanats, which supply water to the farms and few cities. The single megabastion in the planet is Malwiya, a spiraling cone one kilometer high, located right at the magnetic north pole. The mighty Dardanelles Defense Railgun rests atop it, capable of crippling enemy cruisers with a single shot. The south pole is dominated by the orks, They raised the Scrap Citadel, from which they launch raids into the north pole. It's believed the orks’ fortifications have been built over the original terraforming systems. The Sidonics frequently launch expeditions to ascertain this. If they find this to be the case, they will invade the planet to rescue the archeotech.
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