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====[[Circle Orboros]]==== So, on the one hand you have [[Emperor of Mankind|Menoth]], who is the god of mankind, order, and civilization. He's sort of a prick, but he's got the right idea... maybe. On the ''other'' hand, you have the Devourer Wurm, the avatar of all that is chaos - nature, red in tooth and claw. It knows no mercy. It probably doesn't even understand the concept. It cares for nothing save that the cities of the world be torn down and all that is not of nature's domain be rent asunder. This thing is so cruel that in the wars between its worshippers and Menoth's, many of the Wurm's followers converted to Menoth after losing because his treatment was actually KINDER And the Circle (kinda)[[Derp|worships it]]. The idea is that they want to keep Menoth and the Wurm at each other's throats. Too much civilization(or too much nature) might cause one or the other to turn their attention back on Immoren, and that'd be bad news for ''everybody''. And since civilization is the one on the rise in Immoren right now, that's what they got beef with. The Circle is weird. Most of the time they are too busy stabbing each other in the back for political gain to actually accomplish anything without nearly destroying the world. So, basically, you have a bunch of ''fucking insane'' druids, all of whom are assholes, running around and shanking anyone who isn't a hippie tree-hugger. For those who cannot be shanked by normal means, they have <s>werewolves</s> '''warp'''wolves, humanoid griffins, and kung-fu goats, along with giant golems, ents (them tree things), and weird-ass Stonehenge magic. They love terrain and messing with unit placement, making them one of the tricksiest forces in the game, as well as extremely situational - if there are a lot of forests about and your opponent isn't particularly good at dealing with them, you're golden. If not, you're probably going to get your shit kicked in. Unless you start planting trees.
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