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Warhammer 40,000/9th Edition Tactics/Grey Knights
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=== Rapiers === <div class="toccolours mw-collapsible mw-collapsed" style="10> {| | The Rapiers specialize in precision strikes over brute force. Any opportunities they find will be exploited with full force.<br> |} <div class="mw-collapsible-content"> *'''Warlord Trait - Inescapable Wrath''': Your warlord can charge after advancing. Considering how most of your HQs are stuck in lumbering terminator armor, you'll definitely be using this quite a bit with a chaplain or grand master. *'''Psychic Power - Symphonic Strike''': WC 6. The caster's unit gains an additional attack, which is incredible considering that just about everyone is wielding some damn fine melee weapons. *'''Stratagem - Deadly Efficacy (1 CP)''': Pick one {{W40kKeyword|Rapiers}} unit during the fight phase. Any time this unit rolls a nat 6 to hit, they'll deal an additional hit *'''Tactics''': this brotherhood is all about getting into melee, and sheer weight of attacks Casting Symphonic Strike will put your Terminator troops up to par with Paladins in terms of attacks, spend 1 CP for Deadly Efficacy and they end up ''better''. Can be quite useful to have your Terminators contest your opponent's backfield objectives. Obviously this also applies to all the other members of the brotherhood, but in order to cast it multiple times, you'll need to be in the Tide of Escalation, and even then it competes with the usually better Hammerhand. Speaking of Tides, the Tide of Convergence makes all UM6s to wound cause a mortal; so maximize your attacks with Symphonic Strike and Deadly Efficacy. </div> </div>
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