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===Idoneth Deepkin=== Found in the Battletome (April 2018).<br> '''Champions'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! Champion || Follower Rolls |- | Akhelian King || 3 rolls |- | Isharann Tidecaster || 4 rolls |- | Isharann Soulscryer || 4 rolls |} '''Followers'''<br> '''''Retinue Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-4 || 10 Namarti Thralls |- | 5-6 || 10 Namarti Reavers |} '''''Hero Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-6 || 1 Soulrender |} '''''Elite Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 3 Akhelian Morrsarr Guard |- | 3-4 || 3 Akhelian Ishlaen Guard |- | 5-6 || 1 Akhelian Allopex |} '''''Monster Followers'''''<br> Requires 3 rolls, or 1 roll and 2 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-6 || 1 Akhelian Leviadon |} '''Follower Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Rules |- | 1 || '''Bodyguard''' || Add 1 to the Attacks characteristic of melee weapons from this unit while the unit is wholly within 9" of your champion. |- | 2 || '''Deadly''' || Re-roll hit rolls of 1 for this unit in the combat phase. |- | 3 || '''Cruel''' || Re-roll wound rolls of 1 for this unit in the combat phase. |- | 4 || '''Swift''' || Add 2" to this unit's Move characteristic. |- | 5 || '''Resilient''' || Re-roll save rolls of 1 for this unit. |- | 6 || '''Veterans''' || You can re-roll one failed hit, wound or save roll for this unit each turn. |} '''Champion Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! 2D6 || Reward || Rules |- | 2 || '''Legacy of Slaanesh''' || You lose 1 Glory Point. In addition, your champion cannot gain any further rewards for the rest of the campaign. |- | 3 || '''Hungry for Souls''' || Roll a dice for your champion in each of their hero phases. On a roll of 5 or 6, they are overcome by an uncontrollable desire to reap as many souls as possible β your champion can run and charge in this turn, and you can re-roll hit and wound rolls of 1 for them until your next hero phase. However, your champion must finish any moves that they make closer to the nearest enemy model than they were at the start of the move. |- | 4 || '''Sea Guardians''' || Once per battle, in the combat phase, your champion can call down a shoal of ethereal spirit guardians to harry the foe. If they do so, for that combat phase, subtract 1 from the hit rolls of enemy models within 6" of your champion. |- | 5 || '''Master-crafted Weapon''' || Pick one weapon used by your champion (it cannot be a weapon used by a mount). Add 1 to hit rolls for that weapon. |- | 6 || '''Vengeful Blow''' || You can add 1 to the Damage characteristic of one successful attack made by your champion in each combat phase. Add D3 to the Damage characteristic instead if the target has the '''SLAANESH''' keyword. |- | 7 || '''Unnatural Swiftness''' || Add 2 to run and charge rolls you make for your champion. |- | 8 || '''Regal Bearing''' || Add 1 to the Bravery characteristic of your champion. In addition, add 1 to the Bravery characteristic of units from your warband that are wholly within 12" of your champion. |- | 9 || '''Extraordinary Endurance''' || Add 1 to your champion's Wounds characteristic. |- | 10 || '''Tidal Magic''' || If your champion is a Tidecaster, add 1 to casting and unbinding rolls for your champion. If your champion is not a Tidecaster, pick a spell from the Lore of the Deeps; once per battle, in your hero phase, your champion can attempt to cast that spell. |- | 11 || '''Nobel Blood''' || Roll a dice each time a wound or mortal wound is allocated to your champion. On a 6+, that wound is negated. |- | 12 || '''Lord of the Perpetual Deep''' || Roll a dice in your hero phase if your champion has been slain. On a 4+, your champion is reborn. Set up your champion anywhere on the battlefield that is within 1" of a Gloomtide Shipwreck and more than 6" from any enemy models. This counts as your champion's move for the following movement phase. |} ----
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