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Codex - T'aus: /tg/'s 8th Edition
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====Sept-Specific==== *{{W40Kkeyword|Bork'an Sept}} '''- Plasma Accelerator Rifle:''' ''The Plasma Accelerator Rifle is one of the deadliest inventions from Bork’an’s renowned science divisions, blending pulse-induction technology with a high-yield plasma generator. The result is a long-range armour-piercing weapon that is highly effective against both infantry and light vehicles.'' ::{{W40Kkeyword|Bork'an Sept}} model with Plasma Rifle only. The Plasma Accelerator Rifle replaces one of the model’s Plasma Rifles and has the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Plasma Accelerator Rifle''' || 30" || Rapid Fire 1 || 7 || -3 || 2 || - |} *{{W40Kkeyword|Dal'yth Sept}} '''- Dynamic Mirror Field:''' ''Commanders hailing from Dal’yth prefer stealth and subterfuge to overt aggression, and their demands for improved camouflage technology have led to the development of the Dynamic Mirror Field. This advanced prototype is based upon the refraction technology utilised to such tremendous effect by Ghostkeel battlesuits, adapted for alternative armour chassis. Armour nodes project multiple light-distortion fields, creating false images of the bearer to draw enemy fire.'' ::{{W40Kkeyword|Dal'yth Sept}} model only. Your opponent must subtract 1 from hit rolls that target the bearer. *{{W40Kkeyword|Farsight Enclaves}} '''- Fusion Blades:''' ''This deadly innovation was first created by the third Commander Brightsword, and refined over the following decades by the Earth caste division of the Farsight Enclaves. Fusion blades resemble modified versions of the familiar T’au fusion blaster. However, when the firing impulse is activated, each weapon unleashes a continuous beam of volatile energy that extends from the muzzle of the weapon like a shining sword of pure light. Fusion blades are intensely powerful but drain a battlesuit’s energy reserves at a prodigious pace, and so must be utilised sparingly.'' ::{{W40Kkeyword|Farsight Enclaves}} model with at least two fusion blasters only. The Fusion Blades replace two of the model’s fusion blasters and have the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Fusion Blades (Ranged)''' || 18" || Assault 2 || 8 || -4 || D6 || If the target is within half the weapon’s range, roll two dice when inflicting damage and discard the lowest result. |- |'''Fusion Blades (Melee)''' || Melee || Melee || 8 || -4 || D6 || Each time the bearer fights, it can make two (and only two) attacks with this weapon. Roll two dice when inflicting damage and discard the lowest result. |} *{{W40Kkeyword|Farsight Enclaves}} '''- Seismic Fibrillator Node:''' ''On his adopted home planet of Vior’los, O’Shovah bested the Ork Warlord Grog by turning the elements against him. Instrumental in these victories was the Seismic Fibrillator Node, an invention of Earth caste scientist O’Vesa. This disc-like device emits resonant frequencies of such power that they cause localised earth tremors of great magnitude.'' ::{{W40Kkeyword|Farsight Enclaves}} model only. Once per battle, at the start of your opponent’s turn, you can choose to activate this Relic. If you do, pick an enemy unit within 48" of the bearer, other than a {{W40Kkeyword|Character}}, and roll a D6. On a 2+ that unit suffers that many mortal wounds. Then roll a D6 for each enemy unit within 6" of that unit; on a 4+ the unit being rolled for suffers D3 mortal wounds. *{{W40Kkeyword|Farsight Enclaves}} '''- Talisman of Arthas Moloch:''' ''The artefact world of Arthas Moloch was little more than a devastated wasteland when the Farsight Expedition arrived. Yet the T’au recovered a number of strange relics there, amongst them a hexagrammatic talisman. Farsight has seen first hand that this arcane object protects its wearer and those around them from baleful energies, though neither he nor his advisors have the faintest idea of how it does so.'' ::{{W40Kkeyword|Farsight Enclaves}} model only. A model with this Relic has a 5+ invulnerable save. A model with this Relic can attempt to block one psychic power in your opponent’s Psychic phase in the same manner as a {{W40Kkeyword|Psyker}}. *{{W40Kkeyword|Farsight Enclaves}} '''- The Mirrorcodex:''' ''After the Damocles Crusade, Farsight applied his genius to unravelling the Imperium’s war doctrine, codifying the main tenets of both the Tactica Imperialis and the Codex Astartes. Farsight attempts the same with every alien species he encounters, incorporating what he learns into his Da’thle’vral, or ‘Mirrorcodex’.'' ::{{W40Kkeyword|Farsight Enclaves}} model only. When resolving an attack made by a model with this Relic against a unit that is within 18", you can re-roll failed hit rolls. *{{W40Kkeyword|Sa'cea Sept}} '''- Grav-Inhibitor Field:''' ''It was Commander O’Jir of Sa’cea who first utilised the Grav-Inhibitor Field during the defence of Laguna Shard against Ork raiders. The gravitic-field generator mounted upon the Commander’s battlesuit unleashed waves of battering kinetic force, disrupting each and every attempt by the be’gel to overwhelm his position.'' ::{{W40Kkeyword|Sa'cea Sept}} model only. Enemy units charging this unit or another {{W40Kkeyword|Sa'cea Sept}} unit within 3" of this model reduce their charge distance by 3". *{{W40Kkeyword|T'au Sept}} '''- Vectored Maneuvering Thrusters:''' ''This enhanced movement system can be adapted for both battlesuits and vehicles. It consists of multiple high-output thruster nozzles, each hardwired into the pilot’s neural interface, allowing them to react with startling speed to any changes in the strategic situation.'' ::{{W40Kkeyword|T'au Sept}} {{W40Kkeyword|Jet Pack}} only. This model may immediately move up to 6" after attacking in the Shooting phase. This move cannot bring this model within 1" of any enemy models. *{{W40Kkeyword|Vior’la Sept}} '''- Thermoneutronic Projector:''' ''Vior’la weapons developers have focused their efforts heavily on flamer technology, responding to their Commanders’ desire for maximum-impact close-range ordnance. The Thermoneutronic Projector uses volatile gases siphoned from the corona of a neutron star to expel a flame capable of searing through the armour plating of a battle tank.'' ::{{W40Kkeyword|Vior’la Sept}} model with flamer only. The Thermoneutronic Projector replaces one of the model’s flamers and has the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Thermoneutronic Projector''' || 10" || Assault 2D3 || 6 || -1 || 2 || This weapon automatically hits its target. |}
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