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====={{W40Kkeyword|Adeptus Ministorum}}===== *'''Uriah Jacobus:''' A Ministorum Priest on steroids who now has the Astra Militarum faction keyword and qualifies as an HQ despite being found in the Adeptus Ministorum portion of the index. For 65 points more than a standard Priest (100, rather than 35, and we'll be assuming the Priest took a Bolt Pistol and Bolter, since every other choice on a Priest is worse), you get: +2 Ld (which is irrelevant, but note that that's counting both his native Ld and his aura, which hits himself), +2A and +1WS, which is largely irrelevant, +1BS and the Bolter becomes Assault 2 and has -1AP, and is D2 on a 6+ to wound, which is nice, but not worth the cost, 1d6 Deny the Witch, which is nearly worthless, and +1 Leadership to nearby {{W40Kkeyword|Adeptus Ministorum}} or {{W40Kkeyword|Astra Militarum}} {{W40Kkeyword|infantry}}. Finally, and most valuably, he occupies an HQ slot, simultaneously helping to pay your HQ taxes while avoiding occupying a potentially valuable Elites slot. **He's not worth his cost, which is nearly 3 normal Priests, but it's worth noting he ''does'' buff Commissar leadership - if you combine him with a Lord Commissar, units will receive 10 Leadership, not 9, which means they need to suffer a fifth casualty before Summary Execution starts making your life worse. However, it's far more cost efficient at that point to just buy more soldiers with your points - you have no units valuable enough for Uriah to earn his cost back this way. That said, if you're already bringing Yarrick, this ''can'' be a way to reduce the damage he'll inflict on your army. **Despite having the {{W40Kkeyword|Astra Militarum}} and {{W40Kkeyword|Ministorum Priest}} keywords, he is not listed as a unit you can take without breaking your Regimental abilities. GW has not updated the Guard FAQ because it might cause Primaris Marine or Nurgle/Death Guard production to fall below optimal levels, so unless your opponent is a reasonable sort, either leave him at home or take him in an Vanguard/Supreme Command detachment along with your Commissars, Psykers, Ogryns/Bullgryns, and Ratlings (or in a general {{W40Kkeyword|Imperium}} detachment). </div> <div style="margin-left: 1em;>
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