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==Battalions== Due to how Battalions are now universal, expect see the whole lot of this on the trash bin outside of narrative games. Bonus rules, traits and doodads are going to be likely added to the faction rules as default. ===Royal Family=== ''Found in the Flesh-eaters Courts Battletome.'' '''''An Abhorrant Archregent or Abhorrant Ghoul King on Royal Terrorgheist or an Abhorrant Ghoul King on Royal Zombie Dragon and between 2 and 6 Unmounted Abhorrant Ghoul Kings''''' (Min: 560; Max: 1400) Your basic leader Battalion buffs nearby Courtier muster abilities. Really only useful for larger games or an elite focused army. If you have a bunch of the old Strigoi Ghoul King models lying around, by all means, play it. ===Attendants at Court=== ''Found in the Flesh-eaters Courts Battletome.'' '''''A Crypt Haunter Courtier and two units of Crypt Horrors''''' (Min: 550; Max: 1510) A very nice formation. Their reroll To Hit abilities, which normally hinge on a Ghoul King being close by, are now always active in this Battalion. ===Deadwatch=== ''Found in the Flesh-eaters Courts Battletome.'' '''''A Crypt Infernal Courtier and 3 units of Crypt Flayers''''' (Min: 740; Max: 2270) Slightly bigger Battalion but worth it, as it allows one unit to pile in and attack in your Hero Phase as well as in the Combat Phases. Turns their decent attacks into terrifying attacks. ===Abattoir=== ''Found in the Flesh-eaters Courts Battletome.'' '''''A Crypt Haunter Courtier, two units of Crypt Horrors and a unit of Crypt Ghouls''''' (Min: 660; Max: 1880) Roll a D6 for every enemy ''model'' within 3" of any model from this battalion at the end of the combat phase. On a 6, their unit takes a Mortal Wound. That's a lot more chance to mortal wounds than it was previously as you'll rolling in both your turn and your opponent's, plus it can trigger the same turn you charge into combat. This is, again, in addition to any other damage they will do during the game. ===Ghoul Patrol=== ''Found in the Flesh-eaters Courts Battletome.'' '''''A Crypt Ghast Courtier and 3 units of Crypt Ghouls''''' (Min: 540; Max: 1320) Lets any unit from the battalion outflank. In your first movement phase, you must set them up within 6" of ''any'' table edge. ===King's Ghouls=== ''Found in the Flesh-eaters Courts Battletome.'' '''''A Crypt Ghast Courtier, a unit of Crypt Horrors and 2 units of Crypt Ghouls''''' (Min: 600; Max: 1600) Only lets you ignore battleshock while close to the Courtier now, which may not last long unless you can hide it (behind the Horrors for example). But with command points being so useful now, it may be worth it for the Inspiring Presence saving. ===Royal Mordants=== ''Found in the Flesh-eaters Courts Battletome.'' '''''A Varghulf Courtier, a unit of Crypt Horrors, a unit of Crypt Flayers and a unit of Crypt Ghouls''''' (Min: 710; Max: 1960) In your hero phase, one unit from the battalion wholly within 16" if the Varghulf may make a normal move. Watch your Crypt Flayers fly from one end of the board to the other in one turn :-) ===Royal Menagerie=== ''Found in the Flesh-eaters Courts Battletome.'' '''''3 or more Royal Terrorgheists or Royal Zombie Dragons in any combination''''' (Min: 1020; Max: no max) Each model may heal D3 wounds if they are within 5" of any other model from the battalion. Keep an ABHORRANT nearby and your Terrorgheists will be healing 2D3 wounds in each of your hero phases! Also, Designer's Commentary has stated that '''GRISTLEGORE''' monsters that are Battleline are NOT Behemoths, so there really is no limit to how big this battalion can be. ===Cannibal Court=== ''Found in the Flesh-eaters Courts Battletome.'' '''''1 of each of the following battalions: Royal Family, Attendants at Court, Deadwatch, Abattoir, Ghoul Patrol, King's Ghouls, Royal Mordants and Royal Menagerie''''' (Min: 5730; Max: ) For the filthy rich. If your general is an Archregent or Ghoul King from this battalion, it also has the command abilities of any other units from this battalion. Really nothing to write home about, as this basically means they will have one extra summon of 10 ghouls during the battle. Whoo. ===King Vlagorescu's Ghoulish Host=== ''Found in the King Vlagorescu's Ghoulish Host box.'' '''''An Abhorrant Ghoul King on Terrorgheist, a Varghulf Courtier, a unit of Crypt Horrors, a unit of Crypt Flayers and a unit of Crypt Ghouls''''' (Min: ; Max: ) The same reform ability the Royal Mordants get and more interestingly the entire Battalion has a chance of piling in and attacking in your Hero Phase. ===Flesh-Eater Courts Royal Hunt=== ''Found in Flesh-Eater Courts Starter Kit'' ''''''1 Ghoul King on Terrorgheist, 1 Unit of Crypt Horrors, 1 Unit of Crypt Ghouls'''''' (Min: ; Max: ) +1 to attacks by any model of the hunt in 10" of King - No obvious Battalion cost at this stage ===The Arcasanctorian Guard=== ''Found in Carrion Empire'' '''''An Abhorrant Archregent, a unit of 3 Crypt Flayers, a unit of 3 Crypt Horrors, and a unit of 20 Crypt Ghouls''''' (Min:840 ; Max:840) Units from this Battalion reroll failed charges and don't take battleshock. For 110 points, in addition to the exacting unit size restrictions, this is utter garbage.
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