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===Palladium Evil=== One major difference between Palladium and [[Advanced Dungeons & Dragons]] is that it never shied away from the possibility of Evil PCs and was always openly supportive - but every corebook invariably starts its description of the Evil alignments with a mini-essay that boils down to "don't use your character's alignment as an excuse to be [[That Guy]], and if you ''do'', then you deserve whatever your party does to your character or to you in response". '''Miscreant:''' The darker counterpart to the Anarchist, this is the "Selfish Evil" alignment. Like an Anarchist, a Miscreant typically wants power, glory, wealth, prestige, anything that makes their life more comfortable - the difference is that they won't hesitate to lie, swindle, cheat, steal and kill to get it. Evil isn't usually a goal in and of itself, but they won't hesitate to perform the foulest acts if it serves a purpose (or simply would make them feel good). A character of this alignment will probably: ::1. Not necessarily keep his word to anyone. ::2. Lie and cheat indiscriminately (good, evil, selfish). ::3. Kill an unarmed foe as readily as he would a potential threat or competition. ::4. Use or harm an innocent. ::5. Use torture for extracting information and pleasure. ::6. Possibly kill for sheer pleasure. ::7. Feel no compulsion to help without some sort of tangible reward for him. ::8. Have no deference to the law, but will work within the law if he must. ::9. Blatantly break the law for his own goals and pleasure. ::10. Dislike and distrust authority and the law. ::11. Work with others if it will help him attain his personal goals. ::12. Take “dirty” money, stolen goods, and illegal items (as well as steal valuables for himself whenever the opportunity arises). ::13. Betray a friend if it serves his needs. ::14. Have no respect or concern for the lives or welfare of others. '''Aberrant:''' We're all familiar with the archetype of the "Honorable Villain" or the "Reputable Rogue". That's this guy; they'll do evil shit, sure, but they believe strongly in a code of ethics... just one that means something to ''them'', not something arbitrarily decided upon by supposed authorities. Loyalty and keeping one's word tend to be the defining values of an Aberrant character; nothing pisses them off so much as treachery, and they'll express that disgust with sadistic thoroughness if provoked. It's this willingness to disregard conventional standards of mercy and ethical behavior that makes them Evil, and, ironically, they tend to get on better with Principled, Scrupulous and Unprincipled characters - if anything, they tend to hate Diabolic characters more than they hate good guys! Typical traits of an Aberrant include: ::1. Always keep his word of honor (at least to those he deems worthy of it). ::2. Lie and cheat to those not worthy of his respect; good, selfish or evil. ::3. May or may not kill an unarmed foe. ::4. Never kill an innocent, particularly a child, but may harm, harass or kidnap. ::5. Never torture for pleasure, but will use it to extract information and intimidate others. ::6. Never kill for pleasure, will always have a reason. ::7. Possibly help someone in need. ::8. Rarely attempt to work within the law. ::9. Break the law without hesitation. ::10. Have no use for the law or bureaucracy, but respects honor, self-discipline and the “concept” of laws and order. ::11. Work with others to attain his goals. ::12. Usually take “dirty” money, although his twisted code of ethics may prevent him from doing so in some instances. ::13. Never betray a friend. Never. '''Diabolic:''' This is, from the presentation, clearly intended to be the Evilest of the Evil alignments. Diabolic characters are your 80s cartoon supervillain characters... if 80s cartoons could have R-ratings. Despicable and ruthless, Diabolic characters are largely defined as the characters from whom evil ''is'' the goal, rather than merely a means to reach that goal. A Miscreant [[dragon]] might eat a random human peasant because she was hungry, the peasant was nobody important, and the peasant was too weak to stop her. A Diabolic dragon, on the other hand, would probably ''prefer'' to eat sapient creatures because [[vore|they find their death screams sexually arousing or something]]. Likely traits of a Diabolic character: ::1. Rarely keep his word, and has no honor. ::2. Lie to and cheat anyone. ::3. Most certainly attack and kill an unarmed foe. ::4. Hurt and kill an innocent without a second thought and for pleasure. ::5. Use torture for pleasure and information, regularly. ::6. Kill for sheer pleasure. ::7. Be likely to help someone only on a whim (or to set them up for some evil deed later). ::8. Rarely attempt to work within the law. ::9. Blatantly break the law and mock authority. ::10. Despise honor, authority and self-discipline. Views them as weaknesses. ::11. Not work well within a group; constantly disregarding orders and vying for power/command. ::12. Always take “dirty” money, drugs, stolen goods, etc., as well as steal from others. ::13. Betray a friend without hesitation; after all, you can always find new friends. ::14. Associate mostly with other evil alignments
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