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Codex - Harlequins: /tg/'s 8th Edition
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====Masque-Specific==== *'''{{W40kKeyword|DREAMING SHADOW}} - Curtainfall:''' ''This dread weapon possesses a twisted animus so pronounced that it is kept within a thrice-sealed vault deep within the Black Library. Though the composition of the cannon’s gene-toxins remains a shrouded secret, their effects are well known: victims collapse in upon themselves as though a vacuum had opened within them, their screams reaching fever pitch in the instant before they detonate in a cloud of hyper-condensed bone shrapnel.'' ::{{W40kKeyword|DREAMING SHADOW}} {{W40kKeyword|Death Jester}} only. Curtainfall replaces the bearer’s Shrieker Cannon and has the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Curtainfall (Shrieker)''' || 30" || Assault 1 || 7 || -3 || 1 || Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -4. Each time an {{W40kKeyword|Infantry}} model is slain by an attack made with this profile, its unit suffers D3 mortal wounds. If any models in a unit are slain by this weapon, subtract 2 from that unit’s Leadership characteristic until the end of the turn; this modifier is not cumulative with that caused by a Shrieker Cannon. |- |'''Curtainfall (Shuriken)''' || 30" || Assault 3 || 7 || -2 || 1 || Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -4. |} *'''{{W40kKeyword|FROZEN STARS}} - The Ghoulmask:''' ''The Tale of the Six Spirits describes how Cegorach drove away the malign ghosts of the warp by twisting his features into that which each feared most – banishing those whose own weapon was fear. The hideous Ghoulmask embodies that victory, its surface is woven with psychocircuitry that rapidly assesses the empiric composition of hostile psychic manifestations and banishes them.'' ::{{W40kKeyword|FROZEN STARS}} model only. The wearer of the Ghoulmask can attempt to deny one psychic power in each enemy Psychic phase in the same manner as a {{W40kKeyword|PSYKER}} (if the bearer is already a {{W40kKeyword|PSYKER}}, it may attempt to deny one more psychic power than normal). In addition, add 1 to Deny the Witch tests made for the bearer. *'''{{W40kKeyword|MIDNIGHT SORROW}} - Midnight's Chime:''' ''This silvered metal rod is so slender as to be little more than a sliver. Yet when it is struck just so, Midnight’s Chime resonates with the cacophony of battle. With every heartbeat the dissonant chorus rises, coming in waves that roll across the battlefield like the tolling of an enormous bell. Inspired, the Harlequins of the Midnight Sorrow surge forth with fresh purpose to seize victory upon the stroke of midnight.'' ::{{W40kKeyword|MIDNIGHT SORROW}} model only. Once per battle, at the beginning of the Fight phase, the bearer can activate Midnight’s Chime. Until the end of the phase, all {{W40kKeyword|MIDNIGHT SORROW}} units increase their Attacks characteristic by 1 whilst they are within 6" of the bearer. *'''{{W40kKeyword|SILENT SHROUD}} - The Scintillant Veil:''' ''This flip belt crawls with eldritch runes that swim into view on its surface as though emerging from a veil of mist, before vanishing again. An eerie keening emanates from it, a sound that seems to hover just beyond the range of conscious hearing, and all those exposed to it see a shimmering fog fall across their vision, thick with half-perceived flickers of things lost, things feared, and things that will swiftly drive them mad.'' ::{{W40kKeyword|SILENT SHROUD}} {{W40kKeyword|Troupe Master}} or {{W40kKeyword|Shadowseer}} {{W40kKeyword|Master Mime}} only. Increase the range of all the wearer’s aura abilities by 3". *'''{{W40kKeyword|SOARING SPITE}} - Faolchun's Talon:''' ''Embossed with scenes from the legend of noble Faolchú, this gauntlet allows its wearer to interface with Harlequin grav-craft and enhance their performance. Engines thrum with fresh power and controls respond with breathtaking elegance at the talon’s touch.'' ::{{W40kKeyword|SOARING SPITE}} model only. While the wearer is embarked on a {{W40kKeyword|SOARING SPITE}} {{W40kKeyword|Transport}}, that vehicle may move an additional 6" in the Movement phase. In addition, if a {{W40kKeyword|SOARING SPITE}} {{W40kKeyword|Transport}} is destroyed while the wearer is embarked upon it, you do not need to roll any dice to see if any disembarking models are slain or if the transport explodes – no disembarking models are slain and the transport does not explode. *'''{{W40kKeyword|VEILED PATH}} - The Mirrorstave:''' ''This strange stave glints with images of its wielder’s enemies, reflecting their finest moments of martial achievement back at them in warped and distorted mockery. So does it bind their strength and skill and turn it against them, allowing its bearer to grace them with a truly ironic demise.'' ::{{W40kKeyword|VEILED PATH}} {{W40kKeyword|Shadowseer}} only. The Mirrorstave replaces the bearer’s Miststave and has the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''The Mirrorstave''' || 12" || Assault 6 || * || -1 || 1 || The wound roll required for this profile is equal to the target unit’s unmodified Ballistic Skill. For example, if the weapon targets a unit with a Ballistic Skill of 3+, the weapon will wound on rolls of 3+. If the unit contains models with different Ballistic Skill/Weapon Skill characteristics, use the best characteristic in the unit. If the target’s Ballistic Skill/Weapon Skill characteristic is ‘-’, then the wound roll required is 6+. |- |'''The Mirrorstave''' || Melee || Melee || * || -1 || D3 || The wound roll required for this weapon in the Fight phase is equal to the target unit’s unmodified Weapon Skill. For example, if the weapon targets a unit with a Weapon Skill of 3+, the weapon will wound on rolls of 3+. If the unit contains models with different Ballistic Skill/Weapon Skill characteristics, use the best characteristic in the unit. If the target’s Ballistic Skill/Weapon Skill characteristic is ‘-’, then the wound roll required is 6+. |}
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