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===Elites: Kroot Headhunter Kindred ''??? Points'' <span style="color: red"> '''WIP''' </span>=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> "I swear! I swear upon the dark Gods that we didn't kill him! It was those savage animals that serve the T'au! Their snipers shot him, and then their warriors butchered us, sacrificing our wounded to their Shapers and Shamans! Have mercy Master, please!" --Unknown Heretic to Chaos Lord Krogol during the Rebellion of Por'vesh. <div class="mw-collapsible-content"> Kroot Headhunters are the most patient and accurate Kroot, who have mastered the art of the hunt. As such, they are revered, and given the training to use the finest crafted weapons of their race, the Headhunter Rifle. In addition, Headhunters will be permitted a sidearm, often a pulse pistol, due to fostering a respect from even the T'au Fire Warriors. First deployed to great effect during the second Drukhari invasion of Pech, the highly accurate and concentrated fire from these warriors proved vital to Kroot victory at the battle at Korsal pass, a battle many consider the greatest to have ever taken place on Pech. Many a foe and commander have fallen to their deadeye aim, and the ever growing numbers of them will inevitably result in greater casualties for all enemies of the Shapers. </div> </div> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Headhunter || 7" || 3+ || 3+ || 3 || 3 || 2 || 2 || 6 || 6+ |} <br style="clear: both; height: 0px;" /><br> '''Unit Composition''': 5 Kroot Headhunters <br>'''Wargear''': A Kroot Headhunter is equipped with a Kroot Headhunter Rifle, and a Las Pistol. <br>'''Options''' * A Kroot Headhunter may replace his Las Pistol with a Ranged Weapon from the following list... **Splinter Pistol **Shuriken Catapult **Hand Flamer **Bolt Pistol **Pulse Pistol <br>'''Abilities''' *''Snipers'': This unit may target '''CHARACTERS''' even if they are not the closest unit. *''Infiltrators'': During Deployment this unit may be placed any where outside of the enemy deployment zone, so long as it is at least 12" away from any enemy unit. *''Headhunters'': Should this unit ever roll a 6+ to-wound when making a shooting attack, the target unit suffers an addition Mortal Wound. <br>'''Faction Keywords''' :T'au Empire, Kroot, <SHAPING> '''Keywords''': Infantry, Kroot Headhunter
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