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===In Other Media=== * In The Legend of Zelda, there are these Hylian race which are just human with pointy ears with their most notable characters are the main character Link and the princess Zelda. They have strong affinity with magic and has rich culture, religion background with a goddess called Hylia protects them. They also have this weird telepathic ability which allows their pointy ear to transmit messages to any other Hylian in any space, realm, dimension and time (ha! Suck it, [[Tyranids|shadows of the warp]]!). Depending on the exact game, they tend to be about 50-80% of the cast, and you can usually only recognise them by checking the ears. There used to be normal humans in the far past, but the first Zelda (the reincarnation of Hylia) spread her pointy ears to her entire species. TL,DR: People in Zelda have pointy ears. ** There's also the Sheikah, who fit the bill more. They resemble Hylians, but have crimson eyes and silver-white hair. They weren't fully fleshed out outside of Impa intil Breath of the Wild, which revealed they once had a highly advanced civilization that had energy weapons, deadly as hell robots and mecha, but lost it due to the envy of the other inhabitants of Hyrule. While still a shadow of their former selves, the Sheikah still have other things. They're highly skilled in martial arts and they have a strange tendency to not stay dead, with the mummies of their ancestors being able to move and fight like Lord Kroak. * Elves in [[Elfquest]] are the descendants of a race of time traveling shapeshifting aliens that attempted to visit humans during the medieval period, and took the forms of Elves from folklore while also reshaping their giant spaceship into the form of a crystal castle to approach the humans as friends; the pets of the Elf aliens, in fear, tampered with the control panel and sent the ship into the past as the Elves were preparing to leave, and instead greeted cavemen who promptly slew many of the shapeshifters and forced the rest into the wilderness. The descendants of the Elves each have different characteristics based on what happened after their ancestor fled as only the first generation could shapeshift, such as tall bodies and wings for those who dreamed of returning to their ship and taking to the stars again. All Elves are psychic, and form mating pairs based on subconscious links. The main cast are mostly from the deep forests, their ancestor turning feral in the wilderness and taking the form of a [[Furry|wolf]] (also, she [[Furry#Yiffing|fucked a wolf too]]). They behave like the <s>[[Wulfen]]</s>elf/wolf hybrids they are, are very short and have four fingers with very large eyes; their leader later finds a mate in one of the desert Elves, who retained more of the Elven alien culture and have the power to heal others. Stories include learning industrialization, kinslaying, that humans make good pets, where they came from, even more kinslaying, the medieval humans they were supposed to contact in the first place weren’t worth the effort, their ancestors were morons, and so on. * Elves in Warcraft were a type of Troll that was mutated by magical radiation coming from a pool of Titan blood (and possibly further altered by the intervention of a moon goddess). This changed them, making them closer to humanoid (five fingers and toes and no tusks being the biggest changes). Each subgroup can be defined mostly by how much magic they consider too much, with each preceding group from lowest to “never enough” being ousted by the preceding group. The changes became more diverse as time went on, with the latter groups becoming closer to human than the former groups, and even spawning other separate races (Night Elves and Nightborne have fangs while High Elves and [[Edgy|Blood Elves]] don't). The groups are Kaldorei -Night Elves (which had a group split off and become Shal'dorei - Nightborne), then some more Kaldorei called Highborne (which were made up of magic users and royalty) split and became Quel'dorei - High Elves, which also split with most supping on fel magic becoming Sin'dorei - Blood Elves. Even then are mutations such as the Naga (merpeople/snake people who are Highborne mutated by the Lovecraftian-type Old God N'zoth), Satyrs (like the real-life mythological beings based on a Highborne mutated by Sargeras) and the San'layn (the setting's vampires, who are mutated undead Sin'dorei made by the Lich King). * Elves in the [[Geralt of Rivia|Witcher]] franchise have a complex origin, but generally come in two varieties. ** '''Aen Elle''' are Elves from another dimension, where they are constantly at war with Unicorns and the "White Frost", an apocalyptic scenario that is the destined destruction of all realities (one at a time rather than all at once). They're not exactly nice, but technically they're trying to save all worlds even if they kill everyone they meet while doing it. A major factor in the latter novels and the video games (less so in the first where they are the direct cause of the events you are dealing with, which you won't learn until the end of the second game). They don't particularly care about humans, monsters, or other kinds of Elves, they just want to wipe out the Unicorns and the White Frost plus all witnesses while generally being fairly pleasant and peaceful in their own dimension. ** '''Aen Seidhe''' are the Elves native to the setting, although not originally. Elves, monsters, and humans arrived to the world from their own separate dimensions after the White Frost destroyed them during an event known as the "Conjunction Of The Spheres". Elves arrived first and created a civilization while warring with the natives, humans appeared later and destroyed many of the civilizations that preceded them including those of the Elves over time. Many humans and Elves believe themselves to be a native race to the planet and hate the other for being an unnatural invader, while other Elves believe themselves to have been created by gods and humans simply being an evolved ape whereas humans believe Elves to be disguised demons and humans to be the divinely created ones. Many events that would in other settings have cemented the bond between Elf and man, such as a human prince and an Elf princess falling in love, instead always end in tragedy and cause further discord between the races. The Witcher setting takes place in the Northern Kingdoms of an unnamed continent where Elves are treated worse than any other, having formed largely into guerilla warriors spread across the world called "Scoia'tael" that also include Dwarves, Gnomes, intelligent monsters, and some human outcasts such as Witchers (read: Geralt "GIT YER HANDZ OFF MAH ELFS AND WITCHES OR I'LL GUT YE" of Rivia). Scoia'tael attack humans constantly, usually retribution for casualties in a war they can't win due to Elves only being able to breed in youth while humans have most of a medieval lifespan to do so. Any time Elves don't join Scoia'tael they are found in the ghettos of human cities, which are subject to frequent ethnic purges either by mob or inquisition. Of course because its Witcher any time Geralt can side with some decent Elves you'll find out in the next game or novel they were slaughtered or were politically out-maneuvered back to square -1, the rest of the time there being little difference between the Elf and human assholes other than the humans generally raping before they murder the townsfolk. In one of the later novels of the series (Lady of The Lake) its mentioned that some form of magical door opened to another dimension, with many of the Elves choosing whatever is ahead of them over the bullshit behind them. * Elves in [[Monster Hunter International]] are one of the few friendly species of monsters with a species wide PUFF exemption. They live in the "Enchanted Forest"... which is actually a trailer park and are every trailer trash stereotype at once. The US Government basically gave them a PUFF exemption and welfare in exchange for being on hand for consulting on magic (as they are one of the few outright magic users that isn't powered by demons or old ones) and like started acting like anyone else on gibmedats. They aren't officially supposed to cast magic, but MHI is known to bribe them with alcohol for some assistance under the table. One elf shows proficiency with a bow though takes offense, calling it a hurtful stereotype, when the local fa/tg/uy points this out. The next book shows another elf using a bow on their own volition when they have access to guns, so bow use may be truer than they admit. Supposedly the European elves aren't trailer trash like their American kin, but it is never shown. * The Keebler Elfs, possibly the most famous elfs of the "old, shoemaker" style elfs. Keebler, a US brand of cookies, needed some pitchmen, and went with what we'd call a bunch of animated tree gnomes, which got called "elfs" because it was 1968 and advertising executives thought consumers were idiots (with some justification, admittedly) and Mr 1960s tie, crew cut and Ford-Fariline office man had only the dimmest understanding of mythology. Feel free to research them and bring them up next time you encounter an elfaboo.
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