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==Retired Boyz== All following Ork Oddboys have been lost to time ([[Retcon|"Everything is canon, just not always true"]] - The way GW avoids officially retconning anything). They live on in our hearts (and custom-models) as: ===[[Goff_Rokker|Rokkaz]]=== [[Rogue Trader]] Orks with a penchant for hard rock, metal, leather armor, and overgrown hair squigs. They do seem to keep cropping up in the fluff though never in any significant capacity. Also known as Goff Rokkas, these boyz tend to come out of the Goffs exclusively, but it isn't completely unknown for other Clans to spit out one of these crazy green "musicians". They play machine gun guitars and [https://www.youtube.com/watch?v=L_wdRy7x4Sc PARTY 'ARD!!!] It should be noted that Rokkas were invented in the Eighties, so they don't play things like Death Metal as much as they do generic Metal, 80's Metal, electric guitar ballads, and Hard Rock. (note: the Goff Rokkas essentially make the [[Dawn of War III]] ork theme canon) And...now they're back and canon again, in the June 2020 White Dwarf. Albeit renamed to the [[Goff Rokker]]z instead. ===Shoutaz=== These orks have over-developed lungs and super-strong vocal cords so that they can [[Derp|yell really loud.]] Yes, you heard me right. They yell across Gargant-tops and over battlefield din to act as a telecommunications array. <strike>See, not all things that have disappeared were too good to last.</strike> <span style='color:green;font-size:200%'>'''SHUDDUP STOOPID HUMIE, WHUT DO YOU KNOW?!?!?! SHOUTAS IZ DA BEST!!!!!!!'''</span> <span style='color:lightgreen;font-size:300%'>'''YOU'Z CALL DAT SHOUTIN'? YOU'Z AIN'T A REEL SHOUTA, YA GIT!''' </span> <span style='color:forestgreen;font-size:700%'>'''A REAL SHOUTA'''</span> <span style='color:forestgreen;font-size:850%'>'''DROWNS OUT DA'''</span> <span style='color:forestgreen;font-size:1000%'>'''COMPUTISHUN!'''</span> <span style='color:lightgreen;font-size:1750%'>'''I konkur!''' </span> <span style='color:purple;font-size:40%'>'''I'z prefur sneekin' up to some hummie and shoutin' in iz ear from reel gut close.''' </span> Anyone caught messing with this section again will get their shit handed to them. Do you know how fucking hard it is to make sure this shit is right? I can't do this AND dodge those fucking Orks. I'm a janitor, and a FUCKING BENDY PENIS! <span style='color:green;font-size:100%'>'''See, iffin' you'z had sum of dat purpley paint, dis wouldn' be a problem now, would it?'''</span> <span style='color:green;font-size:100%'>''' 'e got youz good, e' did. aneewayz da squigs ated da inturn again. Git ta cleenen dat wod ya.'''</span> <span style='color:green;font-size:100%'>''' I 'erd dem cleanin' orks do wat they do and don't even want no teef for it''' </span> <span style='color:green;font-size:100%'>''' Dem Kleenaboyz iz ryte fine ladz, Dey gitz a 'fungabeer offa me n'ytime dey needz.''' </span> ===Brewerz=== Never mentioned after about 3rd Edition. Brewerz, or Brewer Boyz function much like Mekboys or Mad Doks do, knowing the ins and outs of brewing through genetically inherited intuition. They make alcohol out of squigs. Made everything from beers to malts to meads to liquors to scotches. Yes, certain squigs can be made into scotch. No, no grains are involved in the process. No, they've never done this in Scotland. No, you may not question this. SQUIGGIE WALKER - RED LABEL! COS IT ZOGZ YOU IN DA BRAIN FASTA! ''Eend out of mashrooms too booss!''<br><br> [[What|Basically, they brew babies into beer sometimes.]]<br> <br> <strike>'''HERESY, ORK HERESY, ANY IMPERIAL CITIZENS WILL BE MURDERED ON SIGHT AFTER READING THIS.'''</strike>'''<span style='color:green;font-size:100%'> *WHAM* OY BOSS, DEM HUMIES IZ TRYN'A TAKE AWAYZ OUR SQUIG JUICE!</span> ''' <span style='color:green;font-size:150%'>''' Zoggin DAMN'IT! NOT AGAIN!'''</span> ===Female Orks=== <span style='color:red;font-size:100%'>MY EYES!!!! THEY BURN!!!</span> Vaguely referenced in older fluff and glimpsed during Blood Bowl, sacrificed because nobody wants to see those canonized saggy Ork tits (Except [[/d/]]), and fucking whores (and ye mum). Suffice to say, some drawfags will still draw them and several on [[/tg/]] will doubtlessly [[Faptau|fap]] to it. Considering how many random mutations are seen amongst the Orks, the possibility is [[Meme|more likely than you'd think]]. In normal canon, Orks are asexual, popping out of fungal growths in the ground... ...but in [[Rogue Trader|the oldest fluff]], when the Orks were basically Fantasy Orcs in Space, there ''were'' female orks. Slightly later (2nd Edition) fluff modified that idea: during later parts of their life cycle Orks would temporarily develop sexual characteristics and go bang one another. For the sake of Games Workshop's writers' self-respect, the idea of any orkish sexual reproduction was completely removed and forgotten. And all but the drawfags are happy for that. Given the kind of universe Warhammer 40,000 is, the decision to make orks functionally genderless (a decision which occured some time in the early 90's) was likely driven by two factors: to reinforce the Orks warlike nature by making them dependent on getting blown up to repopulate and hardwire them for blockbuster-style total war, and the aforementioned removal of sex and gender discussions from the ugly comedy faction of an incredibly dark tabletop wargame. The change was both thematically appropriate and steered writers and fans away from uncomfortable topics. As of 2020 however, the idea of female orcs and goblinoids is fairly accepted across basically every genre and fictional universe which involves greenskins of any sort. This is a fairly significant change from the prevailing attitudes of the 20th Century fantasy, which was largely driven by <s>bad writing</s> female orcs and goblins being hidden somewhere and largely irrelevant. More recent fluff has backed this up, stating that Orks have no reproductive organs and thus no personal concept of sex or gender. Some, usually Blood Axes or Slavers, are aware of the existence of the concept in other races, albeit at a rudimentary level; one bemused Blood Axe went on record describing the whole thing as funny and a captured tech-priest was once bribed with women as an incentive to do something for a Warboss. <span style='color:green;font-size:115%'> Oi'm twalf an' wots dis? </span> {{FWIP|'''DAT GIT WAZ KRUMPED FOR DIS POST.'''}} === [[Ork_Boy#Madboyz|Madboyz]] === Not seen since the heydays of second edition and Epic 40k, although they're still mentioned here and there in the fluff. Madboyz are Orks that go crazy under the mental strain of knowledge encoded in their genes suddenly becoming available, their behavior becoming erratic and unstable even for Orks. The other Orks often round them up into a large warband that is set loose upon the enemy, in the hope their madness will prove useful or at least entertaining. (In game terms you rolled for their actions randomly, and it could vary from outright fleeing to going absolutely berzerk and charging forward while ignoring wounds.) <ul style='color:green;font-size:100%'> We had da new rulez for thiz gitz for weirdboy awotkaning </ul> ===Brain Boyz=== Brain Boyz is the name that the Orks give the Old Ones. However, the Orks' origin has shifted around a few times, such as the Brain Boyz being the ancestors of the Snotlings (although the Orks still believe that, but it's no longer the official explanation it was in Rogue Trader). <ul style='color:green;font-size:100%'> (OBJEKSHUN! Dat'z still canon! (In fact, everything is canon! [Just not always true]) Codex 7th ED 2014 and we'z seen it in the one before dat un too!!! What shrooms did ya zoggin' gits eat?!) </ul> ===Tin Boyz=== Back in Rogue Trader, there was a book - "'Ere We Go: Orks in Warhammer 40,000" and, hidden away on Page 92, complete with accompanying models, was a reference to these odd examples of Ork <strike>Humour</strike> Ooomarr. Traditionally, they are made in the form of Space Marines, Eldar or Squats though with more exaggerated features and comical patterns of movement designed to imitate and mock these species. To Orks, such effigies are highly amusing and they take great joy in having created such clever parodies of their enemies. Whilst a Tinboy's external appearance does vary, its simplistic inner components make it easy to spot and identify on the battlefield where they are deployed as a psychological weapon, for misdirection and distraction. In the game Shootas, Blood & Teef the protagonist refers to an imperial knight piloted by Lord Horrik Canorem<ref> Son of High King Valorik Canorem, High Prince of House Canorem, Master of the Blade of Gaia, Keeper of the Gates of Loralo, Wielder of the Kaloric Flame, Bringer of Hope, Herald of the Holy Order of the Adamantine Lance, The Paladin of Koto, Slayer of the Lion of Essa, The Triumphant! The Light of Stars! The Eradicator!</ref> as a "Zoggin' eck Big Tin Boy", if this is a reference to the old Rouge Trader "Tin Boy" or just a coincidence is unknown. ===Chaos Orks & Mutant Orks=== Back in the days of [[Rogue Trader]], [[Chaos]] was considered an equal opportunity employer instead of just relying on corrupted [[Space Marines]] and [[human]]s, which admittedly makes more sense. As such Chaos Orks were very much a thing, and in fact came in two distinct groups; [[Stormboyz]] of [[Khorne]] and general Chaos Orks. The basic idea was that most Stormboyz who didn't grow out of being Stormboyz would eventually gravitate to worshipping Khorne, as this was back in the day when Khorne had more of an "honorable, disciplined warrior" motif to him and thus he was considered a fine role model by the Stormboyz, whose whole thing was being disciplined, organized and professional compared to the anarchic barbarians of other orks. Other orks could also fall to Chaos, often but not always Khorne, without being still part of the Stormboyz cult. Both sets of Chaos-worshipping orks were regarded as "un-orky" by their mainstream fellows, but would sometimes be hired as mercenaries by warbosses in particular need of their killing power, or who just didn't really bother vetting their latest Freebooter hire all that well - they'd also happily join Chaos armies, where they were welcomed. The big difference mechanically is that Khorne's Stormboyz were Stormboyz with the Mark of Khorne, whilst Chaos Orks were Orks with Chaos Marks, Chaos Gifts and Mutations. Separate to both of these Mutant Orks, who had no intention of worshipping Chaos, but still got mutated as a result of exposure to Warp energies, radiation, psychic phenomena from the local weirdboy or the experiments of a Mekboy or Painboy. These wretches were social outcasts, and sometimes were allowed to join a Waaagh as expendable cannon fodder - not that they cared, because they hoped to ultimately prove they were still properly Orky. These poor sods sometimes mutated all the way into Chaos Spawn-OHGODGLARBABALAAGAAH! \*Ahem.* While there has been no mention of nonhuman and nondaemon Chaos forces for several editions (save some background Xeno races worshipping Chaos), the idea of Chaos Orks makes perfect sense when you think about it. Not only because there's no real reason the Ruinous Powers should only corrupt humans, but also because there are Quadrillions or Orks in the galaxy, so at least ''some'' of them are bound to decide that [[Khorne]] is more killy than [[Gork]] or that [[Tzeentch]] is more cunnin' than [[Mork]], regarldess of whether or not they actually are. [[Nurgle]] would probably take a liking to them as well, not just because Nurgle likes everybody, but also because Ork spores tend to infect and kill a planet's ecosystem in much the same way a mundane fungus might a plant or animal. [[Slaanesh]] would seem to have the fewest Orkish worshippers, since the most common way Orks get their rocks off would end up empowering Khorne more, but then you remember that Slaanesh thing is 'excess' and what do orks like to do in excess of even to the point of self destruction? [[Speed Freek|Go fast]] and be [[Dakka|loud]]. [[Malal]] doesn't really seem to have anything going for him in this department, admittedly, but then he doesn't really have anything against him either like Slaanesh does, and maybe a couple of Mekboyz decided to make enough of a boom to destroy the universe. Ultimately the lore has arrived at this explanation for Orks and Chaos: Their psychology just doesn't give much fertile soil for Chaos to take root in. While they love fighting, they don't really experience hatred that Khorne could feed on. They have no sexuality or appreciation of excesses beyond the banal joy of constant war (an objective lie given their fondness for fungus beer), so Slaanesh has nothing to tempt them with. Similarly, their wants and schemes are so unsophisticated and direct that there's nothing for Tzeentch to manipulate, and their biological nature so coarse and brutal in its simplicity that Nurgle can only be impressed as these grunting warrior mushrooms conquer the galaxy. However, 6th ed Chaos Space Marines codex did mention an invading ork infected with a daemonic plague prior to Mortarion and Plague Marines showing up on the assaulted shrine world ; though in this case they were unwillig allies at best, victims of Chaos at worst, and not truly Nugrglite converts.
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