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===Why Play Grey Knights=== *'''Pros''' **One of only two factions in the game (so far) that can make use of Kill Team's psychic actions. **With every model having access to the psychic phase, guns that lets them handle teams many times their size, and blades that can reliably deliver true kills Grey Knights don't have to worry about crippling overspecialization and predictability. **The Storm Bolter is among the best base guns out there. **Small model count makes teams quick and easy to build and manage. **Psyk-Out Grenades give you an easy venue to fuck up daemons and psykers. *'''Cons''' **Your entire fireteam composes of three different unit selections, and one is hardcapped to 0-1 for the entire kill-team. **Your Kill Team will be more of a Kill ''squad'' of 5 models at most, meaning ''each'' casualty is going to hurt ''hard''. Good luck in objective games. **GA 1 means that many forces will outmaneuver you with ease.
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