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Codex - Necrons: /tg/'s 8th Edition
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===Other Wargear=== *'''Canoptek Cloak:''' A model equipped with a Canoptek Cloak has a Move characteristic of 10" and gains the {{W40kKeyword|Fly}} keyword. In addition, at the start of your turn, you can select one friendly {{W40kKeyword|<DYNASTY>}} model that has the ''Living Metal'' ability and that is within 3" of this model. That model regains D3 lost wounds, rather than 1, from its Living Metal ability. *'''Chronometron:''' {{W40kKeyword|<DYNASTY>}} {{W40kKeyword|Infantry}} units within 3" of a friendly {{W40kKeyword|<DYNASTY>}} model with a Chronometron have a 5+ invulnerable save against ranged weapons. *'''Dispersion Shield:''' A model equipped with a Dispersion Shield has a 3+ invulnerable save. Each time you roll an unmodified 6 for this model's invulnerable saving throw, the unit that made that attack suffers a mortal wound after it has finished making all of its attacks for that phase. *'''Fabricator Claw Array:''' At the end of your Movement phase a model equipped with a fabricator claw array can repair a single {{W40kKeyword|<DYNASTY>}} {{W40kKeyword|Vehicle}} within 1". That model regains D3 wounds lost earlier in the battle. A model can only be repaired once per turn. *'''Gloom Prism:''' A model equipped with a Gloom Prism can attempt to deny one psychic power in each enemy Psychic phase in the same manner as a {{W40kKeyword|PSYKER}}. In addition, a model equipped with this can never be targeted or affected by psychic powers in any way. In addition, enemy {{W40kKeyword|PSYKERs}} must subtract 1 from Psychic tests and Deny the witch tests they take for each unit with this ability that is within 18" of them. *'''Repair Nanoscarabs:''' Each time a model with Repair Nanoscarabs loses a wound, roll a D6; on a 5+, the model does not lose that wound. *'''Nebuloscope:''' Models do not receive the bonus to their save for being in cover against attacks made by a model with a Nebuloscope. *'''Phylactery:''' A model with a Phylactery regains D3 lost wounds at the beginning of your turn, rather than 1, from their ''Living Metal'' ability. *'''Resurrection Orb:''' If this model has a Resurrection Orb, once per battle, immediately after you have made your Reanimation Protocols rolls at the beginning of the turn, you can make Reanimation Protocols rolls for models from a friendly {{W40kKeyword|<DYNASTY>}} {{W40kKeyword|Infantry}} unit within 3" of this model. *'''Shadowloom:''' A model with a Shadowloom has a 5+ invulnerable save. In addition, your opponent must subtract 1 from hit rolls that target this model. *'''Shieldvanes:''' A model with Shieldvanes has a save characteristic of 3+.
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