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=== Troops === ====Tyranid Warrior Brood==== 66 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Tyranid Warrior | 5 | 3 | 4 | 4 | 3 | 4 | 3 | 10 | 4+ | Infantry | 3 Tyranid Warriors |- |} <br style="clear: both; height: 0px;" /> '''Biomorphs:''' *Devourer *Scything talons '''Special Rules:''' *'''Shadow in the Warp''' *'''Synapse Creature''' *'''Very Bulky''' *'''Psyker:''' A Warrior Brood upgraded to Brotherhood of Psykers may generate its powers from the Hive Mind's Control discipline. '''Options:''' *Mutations: (WS:3/BS:5/S:4/T:7/W:8/I:4/A:4/Ld:-/Sv:6/Psy:-/Syn:-) *May include up to six additional Tyranid Warriors - 22 pts./model *Any model may take items from the '''Basic Bio-weapons''', '''Melee Bio-weapons''' and '''Biomorphs''' lists. *For very three Tyranid Warriors in the brood, one may take items from the '''Basic Bio-cannons''' list. *All models in the brood may take Flesh hooks ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 3 pts/model *The unit may take the Brotherhood of Psykers (Mastery level 1) special rule for 35 pts. *The unit may take a Tyrannocyte or a Malefactor as a Dedicated Transport if it numbers six or fewer models. ====Genestealer Brood==== 70 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Genestealer | 6 | 2 | 4 | 4 | 1 | 6 | 3 | 10 | 5+ | Infantry | 5 Genestealers |- | Broodlord | 7 | 2 | 5 | 5 | 2 | 7 | 4 | 10 | 4+ | Infantry (C) | |- |} <br style="clear: both; height: 0px;" /> '''Biomorphs:''' *Rending Claws '''Special Rules:''' *'''Bulky''' (Broodlord only) *'''Psyker (Mastery Level 1)''' (Broodlord only) *'''Know No Honor''' (Broodlord only) *'''Fleet''' *'''Infiltrate''' *'''Move Through Cover''' *'''Stealth''' *'''Hyper-Reflexes''' Genestealers have a 5++ invulnerable save '''Upgrades:''' *'''Death From the Shadows:''' The Genestealer brood with this upgrade may assault the same turn it Outflanks or Infiltrates, if it's not accompanied by an Independent Character or a Warrior Alpha. '''Psyker:''' A Broodlord always knows '''The Horror''' psychic power. '''Options:''' *Mutations: (WS:1/BS:-/S:3/T:4/W:-/I:1/A:2/Ld:-/Sv:5/Psy:-/Syn:-) ::- Mutations (Broodlord): (WS:5/BS:-/S:10/T:20/W:10/I:5/A:5/Ld:-/Sv:20/Psy:25/Syn:-) *May include up to fifteen additional Genestealers - 14 pts/model * Entire unit may take Death from the Shadows upgrade - 5 pts./model * Any model in a brood may take one of the following: ::- Scything talons ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 2 pts. ::- Rending claws ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 5 pts. * All Genestealers in the brood may take any of the following biomorphs: ::- Serrated blades ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 1 pts./model ::- Carbonized claws ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 1 pts./model ::- Flesh hooks ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 1 pts./model ::- Adrenal glands ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 2 pts./model ::- Toxin sacs ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 3 pts./model *May add a Broodlord - 50 pts *A Broodlord may take items from the '''Biomorphs''' list. *A Broodlord may take any of the following: ::- Flesh hooks ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 5 pts ::- Implant attack ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 10 pts ====Termagant Brood==== 40 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Termagant | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 6 | 6+ | Infantry | 10 Termagants |- | Termagant Alpha | 4 | 4 | 3 | 3 | 1 | 5 | 2 | 8 | 6 | Infantry | |- |- |} <br style="clear: both; height: 0px;" /> '''Biomorphs:''' *Fleshborer '''Special Rules:''' *'''Instinctive Behaviour (Lurk)''' *'''Move Through Cover''' '''Options:''' *Mutations: (WS:-/BS:1/S:1/T:1/W:-/I:-/A:1/Ld:1/Sv:-/Psy:-/Syn:-) *May include up to forty additional Termagants - 4 pts/model *For every ten Termagants, one may replace its fleshborer with a strangleweb - 5 pts./model *Any model may replace its fleshborer with one of the following: ::- Spinefists ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท free ::- Spike rifle ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท free ::- Devourer ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 4 pts./model * All Termagants in the brood may take any of the following biomorphs: ::- Pressure detection sensors ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 1 pt./model ::- Adrenal glands ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 2 pts./model ::- Toxin sacs ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 2 pts./model * One in every ten Termagants in the Brood may be upgraded to a Termagant Alpha for six points, the brood uses the Termagant Alpha's leadership in place of its own as long as it is alive and can reroll instinctive behavior checks until all termagant alphas in the brood are slain. *The unit may take a Tyrannocyte as a Dedicated Transport if it numbers twenty or fewer models or a Malefactor if it has thirty or fewer models. ====Hormagaunt Brood==== 40 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Hormagaunt | 3 | 3 | 3 | 3 | 1 | 5 | 2 | 6 | 6+ | Infantry | 10 Hormagaunts |- | Hormagaunt Alpha | 4 | 4 | 3 | 3 | 1 | 6 | 3 | 8 | 6+ | Infantry | |- |} <br style="clear: both; height: 0px;" /> '''Biomorphs:''' *Scything talons '''Special Rules:''' *'''Instinctive Behaviour (Feed)''' *'''Move Through Cover''' *'''Bounding Leap:''' Units entirely composed of models with this special rule Run an additional 3" (this will normally be D6+3"). '''Options:''' *Mutations: (WS:1/BS:-/S:1/T:2/W:-/I:1/A:1/Ld:1/Sv:-/Psy:-/Syn:-) *May include up to forty additional Hormagaunts - 4 pts/model * All Hormagaunts in the brood may take any of the following biomorphs: ::- Serrated blades ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 1 pt./model ::- Carbonized claws ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 1 pt./model ::- Adrenal glands ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 2 pts./model ::- Toxin sacs ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 2 pts./model * One in every ten Hormagaunts in the Brood may be upgraded to a Hormagaunt Alpha for six points, the brood uses the Hormagaunt Alpha's leadership in place of its own as long as it is alive and can reroll instinctive behavior checks until all Hormagaunt alphas in the brood are slain. *The unit may take a Tyrannocyte as a Dedicated Transport if it numbers twenty or fewer models or a Malefactor if it has 30 or fewer models. ====Ripper Swarm Brood==== 39 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Ripper Swarm | 2 | 2 | 3 | 3 | 3 | 2 | 4 | 5 | 6+ | Infantry | 3 Ripper Swarms |- |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *'''Instinctive Behaviour (Feed)''' *'''Fearless''' *'''Swarms''' *'''Consume:''' During the Shooting phase a unit with at least three bases with this rule may opt to devour an organic terrain piece (forests, bushes, swamps, etc) it touches. If it chooses to do so, you may move models in the unit to any point wholly within that piece of terrain before removing it from the field. This counts as Run move for all intents and purposes. *'''Surge:''' In close combat, every model with this special rule can exchange all of its normal Attacks to make a single surge attack, which uses the following profile: :{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | - | 1 | - | Melee, Haywire, Jammed! |- |}<br style="clear: both; height: 0px;" /> ::'''Jammed!:''' When performing a surge attack, models with this rule must roll to hit in close combat even if they hit automatically. For each to-hit result of 1 or 2, the unit, which performed surge attack, suffers a randomly allocated wound with no saves of any kind allowed. This wound cannot be allocated on the model without the Surge special rule. '''Options:''' *Mutations: (WS:2/BS:4/S:4/T:4/W:-/I:2/A:3/Ld:2/Sv:-/Psy:-/Syn:-) *May include up to six additional Ripper Swarms - 13 pts/base *The unit may take spinefists ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 3 pts/base * All Ripper Swarms in the brood may take any of the following biomorphs: ::- Serrated blades ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 3 pts./base ::- Carbonized claws ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 3 pts./base ::- Toxin sacs ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 4 pts./base ::- Adrenal glands ยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยทยท 6 pts./base * The unit may take Deep Strike ................... 2 points/base ====Mucolid Spore Cluster==== 15 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Mucolid Spore Mine | - | - | 1 | 3 | 3 | 3 | - | 3 | - | Infantry | 1 Mucolid Spore Mine |- |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *'''Deep Strike''' *'''Fearless''' *'''Shrouded''' *'''Massive Floating Bomb:''' Each Mucolid Spore uses the Floating Death and Living Bomb rules that apply to Spore Mines. All references to Spore Mines and Spore Mine Clusters in these special rules apply to Mucolid Spores also, except that the hits inflicted when a Mucolid Spore explodes are Strength 8 AP3 rather than Strength 4 AP4. *'''Skyblast:''' Mucolid Spore Clusters are allowed to assault Zooming Flyers or Swooping Monstrous Flying Creatures. If they do so successfully then they will explode as described in the Floating Death special rule, hitting the target automatically, with Strength and AP as described above. Hits on Zooming Flyers are always resolved against the target modelโs side armour. '''Options:''' *May include up to two additional Mucolid Spore Mines - 15 pts./model *Mutations: (WS:-/BS:-/S:-/T:5/W:5/I:-/A:-/Ld:-/Sv:-/Psy:-/Syn:-)
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