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JAEVA: Giant Robot RPG system
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== Bot creation == Just like character creation, Bot creation works in the same way, however instead of using character points, you use Requisition points (which are the equivalent of large amounts of money, money that would be far too cumbersome to count in dollar amounts.) Requisition is given out from killing kaiju, finishing missions for clients, and leveling up. If you are beginning at Level 1 you get 285 requisition points to invest in your bot, (and for yourself, buying weapons, equipment, and armor for your character is done with requisition points rather than character points). GMs: if you are intending to let your players begin at a higher level, give them an extra 30 points per level they go above 1. You begin with a basic frame for your bot, a simple skeleton that has whatever sizes the GM sees fit for the story he plans to tell (see the size section for full rules on the advantages and disadvantages based on your size). The GM may also roll for personality of the bot if it's applicable. if a pilot is using an EVA or other bot with somewhat of a mind of it's own the bot will have a personality, however if it is clear the bot is simply a tool like a jaeger, (which will require two pilots) or a more generic bot, you will simply put "N/A". From here you will buy upgrades and build your bot from the ground up. A Bot begins with three physical attributes, Strength, Dexterity, and Stamina, all of which begin at 1 dot automatically and have a maximum of 10 dots. you also have 6 hit locations, each with their own damage track: Head (Starting damage: 20, max damage 30), right/left arms (Starting damage: 20, max damage 30 each), Left/right legs (Starting damage: 20, max damage 30 each), and lastly Torso: (Starting damage: 25, max damage 40). you must choose one of these hit locations to be your cockpit location (this is usually the Head or Torso, due to how well protected they are compared to the rest of the bot.). On each of these hit locations, you have weapon/equipment slots, these are used to hold your various upgrades. most of the weapon and equipment upgrades you have must be built-in to your bot. for if you have a fist as a weapon you may use it to carry weapons that are not built in. the weapon slots are split like so: Head: 2 slots, Torso: 2 slots, Arms: 3 slots each, +1 slot for handheld weapons if you took one of your built-in slots for a fist or claw weapon, Legs: 1 slot each. === Requisition costs === Requisition points may be spent on bots (and human weapons/equipment) in the following ways, for every size under 5 your bot/character is, subtract a requisition point from the price. for every size up your bot/kaiju is from 5, add 1 requisition point to the price (this represents the difference in cost of making something sized for a massive bot, or sized for a human): Bots/kaiju only: *Attribute point (Strength, Dexterity, Stamina): 20 requisition each *Durability (+1 dot to the damage track of a specific hit location on the bot): 10 Requisition each Characters and bots: *Armor: 12 Requisition each point *Equipment: Varied, see list in Rules Appendix *Weapons and Descriptors: Varied, see list in Rules Appendix
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