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===in Video Games=== ====Castlevania==== The big one. The [[Castlevania]] series' main plot focuses around a generational conflict between Dracula and his monsters against the Belmont clan of vampire hunters sworn to oppose him. Notably, Castlevania's interpretation of vampires has them gain supernatural abilities beyond the usual repertoire such as various black magics, teleportation, and the ability to transform into a much greater variety of forms than just bats. They retain several classic elements as well. ====Darkest Dungeon==== In the videogame [[Darkest Dungeon]], "Bloodsuckers" as the game insists on calling them for some reason are people who, depending on the person, suffer from/revel in what's called "The Crimson Curse," although the game doesn't make it clear whether this is a disease, an actual supernatural curse, a supernatural disease, or whatever (though the fact it can eventually be cured at the hamlet's sanatorium suggests the latter). The most notable feature of this setting's vampires is that they actually turn into mosquitoes instead of bats (and yes, even the guys suck blood), though there are a handful that turn into ticks instead. ====Legacy of Kain==== A series of [[/v/|video games]] from the 90's to the mid 2000's by Crystal Dynamics which has itself some rather unique ideas about vampires and their particular place in the dark fantasy setting of Nosgoth. While the first game (''Blood Omen'') plays vampirism rather straight with a few extra tricks like telekinetically sucking blood, there are some vampires that do look rather monstrous when compared to the pale-skinned human the protagonist Kain is. Then came ''Soul Reaver'', which sets itself in a distant shithole of a future where the world's about to end and the vampires are now all very inhuman, each with some very unique evolutions based upon their progenitors (like spider-vampires, mer-vampires, bat-like vampires with sonic blasts, etc.) alongside a developed immunity to sunlight. Even Kain himself looks more like a life-sized gargoyle than a person by this point. Raziel, the second protagonist, makes things even weirder by being an ''undead'' vampire who has to feed on souls because he lost his jaw. Later games expanded upon this by revealing that vampires only became the bloodsucking monsters they are because of an ancient curse by a long-banished enemy that corrupted all vampires and stripped their reproductive abilities from them. With no way to sire vampires or cure their curse, they had to resort to necromancy (Which only made the corruption worse) and eventually became hunted down by greedy fuckwad humans. None of this is helped by the fact that everything's been run by the machinations of an eldritch Lovecraftian entity whose ultimate goal is to own all life in his cycle of life and death.
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