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==== Codex: Imperial Guard Version One ==== *'''[[Leman Russ Battle Tank]]''': Funny, what's this doing outside of the [[Looted|Ork Codex]]? With the [[Leman_Russ|Primarch]] of the [[Space Wolves]] [[Troll|named after this thing]], it's gotta be good, right? And it doesn't disappoint, as an AV14 Front Armour AV12 Side Armour '''Tank''', it comes with a turret-mounted Battle Cannon and either a hull-mounted Lascannon or Heavy Bolter as standard. **'''Sponsons''': It can take a pair of these, packing either Heavy Bolters or Heavy Flamers, giving it a lot of anti-infantry firepower to protect it from [[Lootas|those that might do it harm]]. You pay the same price in points for both options, so it doesn't make any difference which one you go with from an economics perspective. **'''Battle Cannon''': Has got a whopping 72" range, the second longest in the Codex, and gives everything caught it its '''Ordnance 1/Blast''' a S8 AP3 hit, turning [[Space_Marine|MEQs]] into so much mulch you'll forget you're not fighting [[Hrud]]. *'''0-1 [[Leman Russ Vanquisher]]''': A more advanced version of the basic 'Russ, by which we mean it has a [[Slaanesh|bigger gun]]. Has all the same options as its [[Slaanesh|smaller]] sibling, but comes with a Storm Bolter as well by default. **'''Veterans''': Vanquishers're only entrusted to crews with [[Slaanesh|plenty of experience]], letting you upgrade them with one random Battle Honour rolled up at the start of each battle. **'''Vanquisher Battle Cannon''': Loaded with [[Slaanesh|more powerful shells]], that lose '''Ordnance''' and '''Blast''', but roll against BS as normal and use [[Slaanesh|2D6 for Armour Penetration]], your dedicated anti-tank killer. **You only get one of them though, because the [[Orks]] invaded the only [[Forgeworld]] with the blueprints. They use them to make [[Kill_Tanks#Kill_Krusha|Kill Krushas]] now. *'''[[Leman Russ Exterminator]]''': A 'Russ which swaps out the Battle Cannon for a [[Twin-Linked]] Autocannon, your dedicated anti-light vehicle killer. Its lighter armament compared to other 'Russes means it can cover more ground whilst laying down a constant rate of fire, so it can keep up with faster elements of your force, but it'll struggle against other '''Tanks''', especially if it can't get around to their weaker rear armour. **'''Sponsons''': Only has access to Heavy Bolters, and can't be fitted with Heavy Flamers, firmly pigeonholing it in the anti-light vehicle category. **'''Exterminator Autocannon''': 48" S7 AP4 '''Heavy 2''', re-rolls To-Hit. *'''[[Leman Russ Demolisher]]''': A 'Russ which swaps out the Battle Cannon for a Demolisher Cannon, your dedicated anti-bunker killer. As a siege 'Russ, it also benefits from +1 to its Side Armour and Rear Armour, making it slightly more resistant to being flanked, an increased risk given the short range of its main gun, which requires it to be right in the thick of the action. **'''Sponsons''': Adds Multi-Meltas and Plasma Cannons to the list of weapons available for its sponsons, the only way to access both these weapons in your army, though the newbies're significantly more expensive than the oldies but goldies. **'''[[Demolisher Cannon]]''': 24" S10 AP2 '''Ordnance 1/Blast'''. More powerful than the Battle Cannon, but with shorter range. *'''[[Basilisk Artillery Gun]]''': A Chimera without the transport capacity, which swaps out the Multi-Laser for an Earthshaker Artillery Gun. Like the Hellhound, comes with a non-exchangable hull-mounted Heavy Bolter too, but it'll rarely be in range at the scales you're working with. You don't really need to upgrade it with anything else, as with the distances this thing can [[Movement_101|translocate]] its munitions over, it shouldn't ever need to actually get involved in a close range firefight. **'''[[Earthshaker|Earthshaker Artillery Gun]]''': 120" S9 AP3 '''Ordnance 1/Blast'''. **'''Indirect Fire''' Still not happy with the range on your Earthshaker? [[Meme|We got you fam]]. Available as an upgrade, this changes it to Guess range 36"-240" '''Barrage''', and allows it to target units it can't see, so you can shoot people on the next table over. *'''[[Griffon_Heavy_Mortar_Carrier|Griffon]]''': [[Butthurt|No Melta Shells for you]]. A Chimera without the transport capacity, which swaps out the Multi-Laser for a Heavy Mortar. Like the Hellhound, comes with a non-exchangable hull-mounted Heavy Bolter too, which's more likely to be useful on this platform. **'''[[Heavy Mortar]]''': Guess range 12"-48" S6 AP4 '''Ordnance 1/Blast'''. **'''Siege Shells''': A modification behind a points paywall. These fire like '''Blast''' instead of '''Ordnance Blast''' but're still treated like '''Ordnance Blast''' for all other purposes. They roll 2D6+5 instead of 2D6 and picking the highest for Armour Penetration against bunkers, and affect models inside said bunkers on a 4+ instead of 6+.
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