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Warhammer 40,000/9th Edition Tactics/Renegades And Heretics
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====Troops==== *'''The Vox-Shamblers''': These guys have profiles similar to a Poxwalker's, but with better WS and T, a 6+ armor save, -1AP on their melee weapons, and access to Frag Grenades. More importantly, their Gellercaust Masks grant them a 5+ invulnerable save and allow them to inflict a mortal wound on anyone who attacks them in the Fight phase if they roll an unmodified 6 for their save. *'''Glitchlings''': What Nurglings would be like if they weren't Swarms. Like Nurglings, they've got Daemonic for 5+ invulnerable saves but suffer from Squishable and can re-roll 1s to wound from their attacks. Instead of Mischief Makers, they get Weapon Glitch, which imposes a -1 to hit to all ranged attacks made against them. Machine Glitch lets them act as the closest thing the Gellerpox Infected have to anti-vehicle damage, but odds are they won't last long after using it.
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