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==Base Stats== There are four base stats: :Physical - Covers everything physical strength and constitution. :Mental - Not only sheer intelligence, it's also the speed of thought and everything that's based ''in your head''. :Social - How much of a people person you are. :Coordination - Agility, speed, and dexterity. Generate stats by rolling 5 sets of 1d10+5 and assigning the best four to one stat each. The player is then given 30 points to allocate to Level and skills. :One ESPer ''level'' costs '''5 points''' :A ''skill'' costs as many points as its bonus. (Running 4 costs 4 points)(There's no skill list, skills are completely freeform) OR you can roll on the Level table, coming up! :HP: Number of hit points is your Physical stat multiplied by 5. At 0 hit points or below, roll against your physical each turn. On a failure you collapse and are unconscious. At -100% of your maximum hit points, make the same check but a failure means death.
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