Editing
Age of Sigmar/Tactics/Legends/Chaos/Legion of Azgorh
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Allegiance Abilities== ===Battle Traits=== *'''Blackshard Armour:''' Each unit with Blackshard Armour ignores the first wound that gets allocated to them during the shooting phase and another one during combat. This will reduce your casualties in each unit by 2, but won't protect you from common overkill or Mortal Wound spam. This ability will be used all game and will save dwarfs from a lucky Goblin attack. *'''Burning Skies:''' Taking the Realm of [[Realm of Fire | Aqshy]] wherever they go. Punishing enemy flyers, if an enemy Flies more than 6", on a roll of 4+ they suffer a mortal wound and on a 6+ they take d3 instead. ===Spell Lores=== In addition to the spells, your wizards also always know the spell '''Fireball''' from the Realm of [[Realm of Fire | Aqshy]] *'''Fireball:''' an anti-horde Arcane Bolt, Cast on a 5+, pick a visible unit within 18", then: If the unit is a single model, it takes 1 mortal wound. 2-9 models in the unit result in D3 mortal wounds instead. 10+ models cause a whopping D6 mortal wounds. ===Command Traits=== #'''Contemptuous:''' Add One to melee wound rolls the General makes. #'''Relentless:''' After the General has finished his first time-fighting in each Fight phase, if he is within 3" of an enemy '''HERO''' or '''MONSTER''', on a 5+ he can pile in and attack again. #'''Grotesque:''' Subtract 1 from Melee hit rolls made against your general. ===Artefacts of Power=== #'''Black Hammer of Hashut:''' Add one to hit rolls with one of the bearer's melee weapons. #'''Armour of Bazherak the Cruel:''' Ignore wounds or mortal wounds on a 5+. #'''Chalice of Blood and Darkness:''' Once a game, at the start of the enemy's hero phase, roll a D6 for each enemy '''WIZARD''' within 30" of whoever brought this steaming hot cuppa onto the battlefield. If you roll a 4+, that '''WIZARD''' can attempt to cast one less spell in that phase.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information