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==Archaeopter Transvector== [[File:99120116024_AMTransvectorLead.jpg|250px|right|thumb|It is nothing more than a flapping taxi.]] Troop transport used for Explorator duties. Transports up to 6 [[Secutarii]], [[Electro Priest]], [[Tech Priest]] or [[Skitarii]] kiddies into a combat zones, so for all intents and purposes, it's a flying [[Chimera Transport|Chimera]], a Flymera if you would. <!-- I would not. --> Comes armed with two [[Heavy Stubber|Cognis Heavy Stubbers]] and a twin-linked [[Heavy Stubber|Cognis Heavy Stubber]] with which it can lay down covering fire and not much else. The Archaeopter Transvector can also be upgraded with [[Chaff Launcher]]s to thwart incoming enemy fire. Its speed, agility and the freedom of the skies grant the Archaeopter Transvector a pretty good advantage in quickly flying over and dropping off its load, before flapping away to safety. Due to its wings, it is not as fast as other conventional Imperial VTOL carriers like the Valkyries, but it is far more maneuverable as a result. This probably makes it a superior troop transport in extremely rough terrain such as mountain cliffs or canyons, places where the need for a flexible wing design is apparent. Crunchwise, this is obviously the transport option, though its capacity of 6 Skitarii, Secutarii, Techpriest or Electropriest models is weak when compared to the [[Skorpius Hover Tank#Skorpius Dunerider|Skorpius Dunerider]] especially when it comes to cost-per-unit capacity and overall toughness. Its armament is rather meagre with two Cognis Heavy Stubbers and a Twin Cognis Heavy Stubber. These ones will absolutely benefit from Chaff Launchers, as it gives you a slightly better chance at withstanding the anti-aircraft fire so you can drop your pack. The Command Uplink would also see use as you'll already have this at the front lines. Note that secutarii are minimum units of 10 so good proofreading GW. Despite its overall fragility, it ''is'' the only transport flyer the Cogboys are gonna get so you might as well take it. {{clear}}
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