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==Military== Due to provincial wealth as well as necessity, Averland's military is very well equipped, as Averland is the doormat for any orc or chaos warbands that stumble through Black Fire Pass and needs its soldiers to be able to react and deal with threats quickly, or the local populace will wake up with an orc in their house and an axe in their head. Due to the very important task of making sure a repeat of Gorbad doesn't happen, the armies of Averland have become very good at fighting defensively and in sieges (oh look, [[Imperial Fists|army with a yellow colour scheme is good at siege fighting]]) and so makes a wide use of cannons, handguns and spear and halberdier state troops, with cavalry units within the state military forces and from local Knightly Orders harassing the flanks of the enemy. Despite these versatile armaments, Averland doesn't care much about how it's state troops choose to arm themselves, only that they get the job done: fanciful uniforms, with complex patterns, expensive folds of cloth, and red and green accents alongside the yellow and black, are fairly common amongst elite regiments, and armor is more likely to be mirror-bright or glossy black than rusty or simply serviceably dull even in wartime. The commanders and soldiers of Averland alike are known for great bravery during battles. This is partly through the aforementioned emotional tendencies and historical incidents and partly due to the common joke, made by the soldiers of the other provinces, that Averlanders are cowardly dandies. This twofold stubbornness, born of fierce defense of personal honor and all-too recent-memory of the sack of Averheim, sometimes causes Averlanders to make tactical decisions that tend towards the "glorious last stand" school of military thinking. The Mountain Guard, the Empire's first line of defense in case of invasion through Black Fire Pass, is made up of Averland's best mountain troops, including the Bergjaegers, scouts trained by halfling communities that migrated into the province, and the Order of the Black Lynx, an order of foot knights formed during the rule of Marius Leitdorf. A fine example of Averlander military culture is the Order of the Black Bear, which displays many of the proud traditions of the province: Masterful horsemanship, victory through suicidal bravery, wearing ridiculous outfits, violent defense of personal, regimental, and provincial honor, and consuming copious amounts of alcohol. A drunken mosh of secular knights known for their good-natured brawling in peacetime and ferocious charges in battle, they hold regular tournaments to unleash their manly energies after their original hobby (hunting halflings for sport) was outlawed. Before every tournament, the Grand Master wrestles a bear, which often leads to new Grand Masters getting mauled by said bear. They don't seem to care all that much, since another member usually takes the spot and carries on. When not getting hand over fist hammered on ale and playing with grizzlies, the Order spends most of its efforts hunting undead on the border with [[Sylvania]], breaking Greenskin forces in the mountains, and fighting each other, as well as anyone who lends credence to a certain rumor about the founding of their organization.
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